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Steam News12 September 20241y ago

The [FACELIFT] Update

Wow, it's been 3 months since one of these, my bad! but I think you'll like this one!

Full notes

Full [Test Subject Name] update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes11 additions4 changes4 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
  • Compatibility
removedGeneral Changesremoved “tech database” button from the title screen
changedGeneral ChangesImproved hit registration
removedGeneral ChangesRemoved aim assist
changedGeneral ChangesBuffed punching arm damage (from 15 to 25)
addedGeneral ChangesAdded a speed boost to the start of grappling
addedGeneral ChangesShortened the gap in the dashing tutorial and added a checkpoint
Buffed punching arm damage (1525Buffed punching arm damage ( increased, buff

Wow, it's been 3 months since one of these, my bad! but I think you'll like this one!

What This Update Focuses On

The Facelift update is an overall improvement to game functionality, playability, and to an extent graphics. This update does it's best to address concerns that have piled up over the long waiting period, and comes with a hefty list of patches as a result, speaking of...

Patch Notes

General Changes

  • removed “tech database” button from the title screen

  • Improved hit registration

  • Removed aim assist

  • Buffed punching arm damage (from 15 to 25)

  • Added a speed boost to the start of grappling

  • Made grappling looser

  • Shortened the gap in the dashing tutorial and added a checkpoint

  • Redid the escape sequence

  • Made machine gun enemy corpses delete after 5 seconds

  • Shotgun bullets no longer penetrate enemies

  • Improved the look and feel of hitstop

Bug Fixes

  • Resolution now automatically set to the display's native resolution on launch

  • Fixed volume being set to 0 on launch

  • Linux build no longer launches with a white screen

  • Decreased likelihood to spawn in the void

Additions

  • added orb fragments

  • Added The Man

  • Added lore terminals

  • Added The General’s intro music

  • Added spawn effects for enemies

  • Added the “Advanced Weaponry” achievement

  • Added various animations to the rifle enemies

  • Added credits menu on the title screen

  • Added level select menu

Well that's all I have for now, if any bugs or problems are found feel free to mention them in the "Bugs and Glitches" discussion post. I really do appreciate the support and feedback given over these past few months. I'm doing my best to try to make this game as good as it can be, and I wouldn't be able to do that by myself. So if you wouldn't mind...

Keep on testing!

Source

Steam News / 12 September 2024

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