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Steam News21 June 20251y ago

The [DOUBLE TIME] Update

Hey Guys can you believe that chapter 2 is out now, it's only been 218 days. Well let's see whats changed in those 218 days Patch Notes Additions Added All 5 Chapter 2 levels Added New Achievements: Run Cold, Amputee, S

Full notes

Full [Test Subject Name] update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes15 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Store
changedHey Guyscan you believe that chapter 2 is out now, it's only been 218 days. Well let's see whats changed in those 218 days
addedAdditionsAdded All 5 Chapter 2 levels
addedAdditionsAdded New Achievements: Run Cold, Amputee, SUPER F, Too Fast, and System Failure
addedAdditionsAdded invincibilty and flight cheats (always available in sandbox, can be activated in normal levels)
addedAdditionsAdded Checkpoint option in the pause menu (and by extension reworked the restart option)
addedAdditionsAdded Confirmation when quitting to desktop mid level

Hey Guys

can you believe that chapter 2 is out now, it's only been 218 days. Well let's see whats changed in those 218 days

Patch Notes

Additions

  • Added All 5 Chapter 2 levels

  • Added New Achievements: Run Cold, Amputee, SUPER F, Too Fast, and System Failure

  • Added invincibilty and flight cheats (always available in sandbox, can be activated in normal levels)

  • Added Checkpoint option in the pause menu (and by extension reworked the restart option)

  • Added Confirmation when quitting to desktop mid level

  • Added Searching for prefabs in the sandbox spawn menu

  • Added Visualizer for Orb Fragments collected on the title screen

  • Added Weapon sway

  • Added Level rankings and timers on level completed

  • Added Rocket Launcher

  • Added Option to change look sensitivity in the general options menu

  • Added Title screen "sets" that load randomly when loading title screen

  • Added Cheat console in the sandbox

  • Added THE MAN

Changes

  • Rifle rate of fire increased

  • Rifle damage increased

  • Switching to the pistol no longer reloads guns

  • Changes to prevent infinite healing

  • Grappling enemies now requires the player to not be grounded

  • Save files are now saved in JSON format

  • Level Selection now requires players to reach a level before it can be selected

  • Lightmaps are now fully baked

Bug Fixes

  • Fixed music not playing correctly when starting or restarting levels

  • Fixed enemies firing through walls and floors

  • Fixed time being frozen on the title screen

That's all for this update guys! Thanks for waiting this decently long time, I really appreciate it. If you find any bugs or glitches please report them in the discussion post in the community tab.

I'll be live on the [TSN] store page for around 1 hour after this post is made live so tune in if you want to watch me play, and like always...

Keep On Testing!

Source

Steam News / 21 June 2025

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