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Steam News26 January 20251y ago

The [MIDDLE OF THE ROAD] Update

Fantastic :) Wow a new update, the last one was only 82 days ago, well as you can see I've been working during those 82 days, and I've put together this update of various things I've changed while working on Chapter 2,

In this update4

Full notes

Full [Test Subject Name] update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Compatibility
  • Balance
addedFantastic :)Wow a new update, the last one was only 82 days ago, well as you can see I've been working during those 82 days, and I've put together this update of various things I've changed while working on Chapter 2, speaking of...
changedGeneral ChangesOverhauled UI
changedGeneral ChangesCompleted rooms now stay completed on respawn
changedGeneral ChangesPaused audio and muffled music when pausing
fixedBug FixesFixed various geometry and visual problems in the chapter 1 escape sequence
addedAdditionsAdded an effect when completing rooms

[Test Subject Name] changes

addedWow a new update, the last one was only 82 days ago, well as you can see I've been working during those 82 days, and I've put together this update of various things I've changed while working on Chapter 2, speaking of...
changedOverhauled UI
changedCompleted rooms now stay completed on respawn
changedPaused audio and muffled music when pausing
fixedFixed various geometry and visual problems in the chapter 1 escape sequence

Fantastic :)

Wow a new update, the last one was only 82 days ago, well as you can see I've been working during those 82 days, and I've put together this update of various things I've changed while working on Chapter 2, speaking of...

THIS UPDATE DOES NOT INCLUDE CHAPTER 2 CONTENT

that will come as a bigger update sometime in the coming months

Patch Notes

General Changes

  • Overhauled UI

  • Guns now relieve heat faster when holding a different gun

  • Edited the geometry in the third room in Up Close and Personal

  • Sped up player bullets

  • Modified Dashing

    • Long Dashes now cost two dashes (can go into the negative)

    • Dashing now removes player gravity for a short time

    • Dashing from any direction now yields the same speed

  • Completed rooms now stay completed on respawn

  • Music now persists on death/restart

  • Minigun heat now gets reset on pickup

  • Basic Enemies now detect the player based on distance

  • Paused audio and muffled music when pausing

Bug Fixes

  • Fixed various geometry and visual problems in the chapter 1 escape sequence

Additions

  • Added an effect when completing rooms

  • Added Sandbox (beta)

  • Added hard damage

  • Added THE MAN

That's all the patch notes for this update. As usual any bugs and glitches found I would be happy to see them mentioned in the "Bugs and Glitches" discussion post, other than that just stay tuned for chapter 2 and...

Keep Testing!

Source

Steam News / 26 January 2025

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