Full notes
Full Tesera update
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What changed
- Gameplay
- Maps
- Performance
- UI and audio
- Fixes
Tesera changes
⚠️ The new update is now available!
🆕 New Features:
Introduced a full dungeon system with generation, logic, configurable mob spawning, and structure support;
Added test dungeon structures protected by a structure beacon. To disable it, reach the DEFENSE_FIELD_GENERATOR and extract the DEFENSE_FIELD_CORE (currently costs 15 STABILIZER);
Added two new types of sand settlements: intact and abandoned;
Added many new structures to world generation;
Added new modules for laboratories and mines;
Added protection to prevent structures from being buried by terrain;
Added a new setting: "Number of chunk additions per frame";
Added gamerule sleepToSkipNight with automatic migration of the previous skip night world option;
Added item rotation on shelves based on player facing direction (excluding wall-mounted holders);
Added recipes for ITEM_FRAME, SCRAP_METAL_FENCE, and COPPER/TITANIUM/HALONITE_PIPE;
Added Builder game mode for builder worlds;
Added a first-login disclaimer with basic rules;
Added new admin panel tools for editing structure metadata;
Added customizable item rendering in frames;
Added in-game language switching and loading screen status translations;
Added COPPER_PIPE and rusty variations for some blocks;
Made the monoblock terminal interface multilingual (Russian added);
♻️ Changes:
Dungeon structures can now appear in some settlements;
World owners can use /schem load … and /paste with schematics from ./schematics;
Mob highlighting is now disabled by default and can be enabled in settings;
Restored proper mine tunnel cutting through caves;
Removed chat spam when attempting to break blocks in чужих куполах;
Reduced polygon count for bbmodel logs;
Quest windows now display the actual bound key instead of [TAB];
Minor UI text style and size adjustments;
Block container windows now use the block name if no title is specified;
Items now correctly rest on DIRT_PATH like on half-blocks;
The ability to apply diamond coating to swords has been restored;
Various minor fixes to some textures and models;
🐞 Bug Fixes:
Fixed extra_data being written when placing DIRT;
Fixed falling through slabs when placing the second half;
Fixed an error when opening scenes in Cinemamaker;
Fixed double drops from WOODEN_MAILBOX and DELIVERY_MAILBOX;
Fixed oversized hitboxes for mailboxes and some other blocks;
Fixed icon transparency issues in WebGPU;
Fixed *_CARGO_CONTAINER descriptions;
Fixed item rendering on shelves;
Fixed incorrect drop for LEVISTONE_TURRET;
Fixed missing UI window shadows when F3 is enabled;
Fixed missing character animation in menu when holding no item;
Fixed incorrect cactus rendering;
Fixed duplication of bottles and buckets on shelves;
Fixed extrude-created blocks losing edges and having extra internal faces;
Fixed oversized music discs when picked up from shelves;
Fixed extruded plants rendering flat on shelves;
Fixed the error of disabling PvP mode;
Fixed /locate village teleporting to empty locations;
Fixed quest item counters not updating;
Fixed turrets attacking players in creative mode when another target was behind them;
Source
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