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Steam News29 July 20241y ago

Demo Changelog: 0.36 (Tower Defense Fest Edition)

Patch 0.36: Tower Defense Fest Edition This patch officially adds hotkey remapping and localization support for nine languages to the game.

In this update5

Full notes

Full Terrorformer TD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions5 changes2 removals
  • UI and audio
  • Gameplay
  • Balance
  • Maps
addedPatch 0.36: Tower Defense Fest EditionThis patch officially adds hotkey remapping and localization support for nine languages to the game.
removedBugfixesBeam & flame/bio towers should no longer jump around while firing
removedGameplay & Balance ChangesStealth is now treated as an Enemy Status Effect; it can be removed by Lookout Towers
changedGameplay & Balance ChangesLookout Towers and Executioner Towers now hit all enemies in range with each shot (like the Curse Tower)
changedGameplay & Balance ChangesCurse Tower final upgrade changed to Stun, penultimate upgrades to Even More Range/Speed
addedGameplay & Balance ChangesEnemies prior to Round 15 have been slightly nerfed, to give new players a more gentle difficulty ramp

Terrorformer TD changes

addedThis patch officially adds hotkey remapping and localization support for nine languages to the game.
removedBeam & flame/bio towers should no longer jump around while firing
removedStealth is now treated as an Enemy Status Effect; it can be removed by Lookout Towers
changedLookout Towers and Executioner Towers now hit all enemies in range with each shot (like the Curse Tower)
changedCurse Tower final upgrade changed to Stun, penultimate upgrades to Even More Range/Speed

Patch 0.36: Tower Defense Fest Edition

This patch officially adds hotkey remapping and localization support for nine languages to the game.

Bugfixes

  • Beam & flame/bio towers should no longer jump around while firing

Gameplay & Balance Changes

  • Stealth is now treated as an Enemy Status Effect; it can be removed by Lookout Towers

  • Lookout Towers and Executioner Towers now hit all enemies in range with each shot (like the Curse Tower)

  • Curse Tower final upgrade changed to Stun, penultimate upgrades to Even More Range/Speed

  • Enemies prior to Round 15 have been slightly nerfed, to give new players a more gentle difficulty ramp

  • All enemy debuff status effects have had their max strength raised, increasing the amount that multiple hits will affect enemies

New Content & Misc.

  • Localization support has been added for the following languagesChinese (Simplified), French, German, Japanese, Korean, Portuguese (Brazilian), Russian, Spanish (Traditional Chinese will be added prior to full game release)
  • Localizations can be viewed at https://crowdin.com/project/terrorformer-td; let us know if something could be clearer!

  • Hotkey remapping has been added to the Settings menu (sorry it took so long, lefties!)

  • Enemies now have death animations

  • More in-game feedback when performing base/map management actions (map tiles rippling, currency icons popping, etc.)

  • Change map tile erosion VFX from purple crystal to smoke poof

  • Higher tier achievements & perks have been added, with even more interesting and varied unlocks planned for the final release version

Known Issues

  • Players with save games prior to Next Fest version will need to start a new game instead of continuing an existing one

Try out the Terrorformer TD demo today!

Source

Steam News / 29 July 2024

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