In this update5
Full notes
Full Terrorformer TD update
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What changed
- UI and audio
- Gameplay
- Balance
- Maps
Terrorformer TD changes
Patch 0.36: Tower Defense Fest Edition
This patch officially adds hotkey remapping and localization support for nine languages to the game.
Bugfixes
Beam & flame/bio towers should no longer jump around while firing
Gameplay & Balance Changes
Stealth is now treated as an Enemy Status Effect; it can be removed by Lookout Towers
Lookout Towers and Executioner Towers now hit all enemies in range with each shot (like the Curse Tower)
Curse Tower final upgrade changed to Stun, penultimate upgrades to Even More Range/Speed
Enemies prior to Round 15 have been slightly nerfed, to give new players a more gentle difficulty ramp
All enemy debuff status effects have had their max strength raised, increasing the amount that multiple hits will affect enemies
New Content & Misc.
- Localization support has been added for the following languagesChinese (Simplified), French, German, Japanese, Korean, Portuguese (Brazilian), Russian, Spanish (Traditional Chinese will be added prior to full game release)
Localizations can be viewed at https://crowdin.com/project/terrorformer-td; let us know if something could be clearer!
Hotkey remapping has been added to the Settings menu (sorry it took so long, lefties!)
Enemies now have death animations
More in-game feedback when performing base/map management actions (map tiles rippling, currency icons popping, etc.)
Change map tile erosion VFX from purple crystal to smoke poof
Higher tier achievements & perks have been added, with even more interesting and varied unlocks planned for the final release version
Known Issues
Players with save games prior to Next Fest version will need to start a new game instead of continuing an existing one
Try out the Terrorformer TD demo today!
Source
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