Full notes
Full Terrinoth®: Heroes of Descent update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, Heroes,
What changed
- Balance
- UI and audio
- Fixes
- Gameplay
Terrinoth®: Heroes of Descent changes
Thank you so much for your feedback and support since we announced the demo! It has helped us fine-tune and balance the game, improve it, and better understand your needs. While the team is still hard at work developing a rich, vivid, and captivating experience in the world of Terrinoth® for the game’s release, we’re happy to share a patch for the current demo, available now!
The following changes will be implemented:
Changelog:
- LocalizationSimplified & Traditional Chinese are now available
- LocalizationIssues identified in Russian, Korean, Japanese, and Polish have been fixed, and strings should now display properly in-game
Finniel’s placeholder voice has been replaced with the final version
Fixes:
Camera rotation speed fixed
Narrative points are now displayed correctly in non-Latin languages
During the enemy turn, you can now re-center the action on the active character
Pushing a hero on stairs no longer causes a softlock
We hope you enjoy these changes! As always, we’re listening, and all constructive feedback is welcome here, on Discord, and across our social channels. If these fixes resolved issues you previously encountered, we’d really appreciate your review of the demo.
Share your thoughts in the comments, on our Discord, and add Terrinoth®: Heroes of Descent to your wishlist to be notified when it launches.
See you in the depths of Terrinoth ®!
— The Dev Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
