Greetings worldbuilders! The next major update for Terra Firma 2 is now available to test on the beta branch. This update features a long awaited feature- the ability to crash meteors into your worlds!
Full notes
Full Terra Firma 2 update
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Repeated intro
Greetings worldbuilders! The next major update for Terra Firma 2 is now available to test on the beta branch. This update features a long awaited feature- the ability to crash meteors into your worlds! Choose the size and speed then fling your space rocks ranging from (relatively) tiny blips all the way up to dinosaur killers that will completely remake the surface of your world.
What changed
6 fixes1 addition4 changes0 removals
Performance
UI and audio
Maps
Fixes
addedGreetings worldbuilders! The next major update for Terra Firma 2 is now available to test on the beta branch. This update features a long awaited feature- the ability to crash meteors into your worlds! Choose the size and speed then fling your space rocks ranging from (relatively) tiny blips all the way up to dinosaur killers that will completely remake the surface of your world.
changedWe've also listened to feedback and added a button to toggle the world zoom detail on and off. When zoomed detail is off, the simulation will continue running at all zoom levels, allowing you to closely inspect your worlds as they evolve.
changedMinecraft export now uses fractional water levels for smoother water rendering
fixedFixed glitches on map boundaries in Minecraft exports
fixedFixed water glitches in Minecraft exports
changed~38% reduction in GPU memory used, allowing larger map sizes without crashing on some computers
Terra Firma 2 changes
addedGreetings worldbuilders! The next major update for Terra Firma 2 is now available to test on the beta branch. This update features a long awaited feature- the ability to crash meteors into your worlds! Choose the size and speed then fling your space rocks ranging from (relatively) tiny blips all the way up to dinosaur killers that will completely remake the surface of your world.
changedWe've also listened to feedback and added a button to toggle the world zoom detail on and off. When zoomed detail is off, the simulation will continue running at all zoom levels, allowing you to closely inspect your worlds as they evolve.
changedMinecraft export now uses fractional water levels for smoother water rendering
fixedFixed glitches on map boundaries in Minecraft exports
fixedFixed water glitches in Minecraft exports
We've also listened to feedback and added a button to toggle the world zoom detail on and off. When zoomed detail is off, the simulation will continue running at all zoom levels, allowing you to closely inspect your worlds as they evolve.
Other fixes:
Minecraft export now uses fractional water levels for smoother water rendering
Fixed glitches on map boundaries in Minecraft exports
Fixed water glitches in Minecraft exports
~38% reduction in GPU memory used, allowing larger map sizes without crashing on some computers
Fixed bug with plant billboard rendering
Fixed bug with hovering buildings in campaign mode with UI scales other than 100%
Fixed bug with checks on road building costs in campaign mode not reflecting actual costs
Fixed bug with lava and volcanoes not working properly on Large and Huge maps