In this update1
Full notes
Full Terra Firma 2 update
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Repeated intro
Greetings worldbuilders! The next major update for Terra Firma 2 is now available to test on the beta branch. This update features vastly improved water physics for large flows of water, with the ocean now fully simulated. Test out new features like:
What changed
- Compatibility
- Performance
- Gameplay
- Fixes
- Maps
Terra Firma 2 changes
Trigger floods that wash away everything in their path
Raise the sea level and watch the landscape slowly flood
Lower the sea level and watch the oceans drain, uncovering the sea floor
Trigger tsunamis to wreck havoc across the landscape
Lava now melts snow and ice better
Other improvements:
General 10-20% performance improvement for main simulation
Groundwater improvements make low lying flat areas swampy
Groundwater improvements make plant growth in deserts much more realistic
Added temperature visual display
Fixed major bugs with the amount of sediment that is deposited
Configuration options for whether water will try to avoid flowing off the map edges
Water properly flows over the top of lava now
Ice, lava and water render properly on map sides
Lighting options saved to configuration
Fixed bug with symmetrical random editing
Added hotkeys for different camera modes
Savefiles remember whether the game was paused or running when loading
Numerous other bugfixes and small improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
