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Steam News3 July 20263d ago

Terminus: Zombie Survivors - V1.3.1.28

BUG FIX: Fixed a memory leak that could eventually crash the game during long sessions with the software cursor option enabled.

Full notes

Full Terminus: Zombie Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions2 changes0 removals
  • Performance
  • Balance
  • Gameplay
  • Compatibility
fixedBUG FIX: Fixed a memory leak that could eventually crash the game during long sessions with the software cursor option enabled.
fixedBUG FIX: Fixed a crash that could occur when a survivor had no route to the exit during the Terminus escape in the DLC.
fixedBUG FIX: Fixed a crash that could occur when updating the supporter list failed due to a network error.
addedMODDING: Added perks as a moddable category. Mods can add new perks or rebalance existing ones through data, including stacking normal perks and leveled unique perks assigned to an occupation.
changedMODDING: Patches to dict-based targets (such as vehicle stats, food, and config) now deep-merge, updating only the fields a patch specifies and keeping the rest; previously a partial patch replaced the whole entry.
addedMODDING: A mod's companion count effect can now add more companions than the vanilla limit without crashing at new game setup, and the companion panel arranges large groups across multiple rows.

Terminus: Zombie Survivors changes

fixedBUG FIX: Fixed a memory leak that could eventually crash the game during long sessions with the software cursor option enabled.
fixedBUG FIX: Fixed a crash that could occur when a survivor had no route to the exit during the Terminus escape in the DLC.
fixedBUG FIX: Fixed a crash that could occur when updating the supporter list failed due to a network error.
addedMODDING: Added perks as a moddable category. Mods can add new perks or rebalance existing ones through data, including stacking normal perks and leveled unique perks assigned to an occupation.
changedMODDING: Patches to dict-based targets (such as vehicle stats, food, and config) now deep-merge, updating only the fields a patch specifies and keeping the rest; previously a partial patch replaced the whole entry.
  • BUG FIXFixed a memory leak that could eventually crash the game during long sessions with the software cursor option enabled.
  • BUG FIXFixed a crash that could occur when a survivor had no route to the exit during the Terminus escape in the DLC.
  • BUG FIXFixed a crash that could occur when updating the supporter list failed due to a network error.
  • MODDINGAdded perks as a moddable category. Mods can add new perks or rebalance existing ones through data, including stacking normal perks and leveled unique perks assigned to an occupation.
  • MODDING: Patches to dict-based targets (such as vehicle stats, food, and config) now deep-merge, updating only the fields a patch specifies and keeping the rest; previously a partial patch replaced the whole entry.

  • MODDING: Malformed or incomplete recipes in a mod (such as a bad ingredient group or a missing field) are now caught and normalized when the mod loads, instead of crashing the crafting or cooking window.

  • MODDINGA mod's companion count effect can now add more companions than the vanilla limit without crashing at new game setup, and the companion panel arranges large groups across multiple rows.

How to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.

Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at contact@longplay.kr .

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Source

Steam News / 3 July 2026

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