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Steam News8 June 202628d ago

Terminus: Zombie Survivors - V1.3.0.63 (Beta)

MODDING: The Mod Manager now also lists mods that are turned off, so a disabled mod can be re-enabled, and each mod is toggled with a checkbox.

Full notes

Full Terminus: Zombie Survivors update

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What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Compatibility
addedMODDING: The Mod Manager now also lists mods that are turned off, so a disabled mod can be re-enabled, and each mod is toggled with a checkbox.
changedMODDING: Mods no longer need to specify a patch mode (merge or append) in their manifest; the merge method is now determined automatically from the target's data type. Patches to list-based targets, which previously could fail to apply, now take effect.
addedMODDING: Added a notice for when a mod change requires a restart to take effect.
addedMODDING: Added a global floor for per-hit condition loss to the config category.
changedHow to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.

Terminus: Zombie Survivors changes

addedMODDING: The Mod Manager now also lists mods that are turned off, so a disabled mod can be re-enabled, and each mod is toggled with a checkbox.
changedMODDING: Mods no longer need to specify a patch mode (merge or append) in their manifest; the merge method is now determined automatically from the target's data type. Patches to list-based targets, which previously could fail to apply, now take effect.
addedMODDING: Added a notice for when a mod change requires a restart to take effect.
addedMODDING: Added a global floor for per-hit condition loss to the config category.
changedHow to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.
  • MODDINGThe Mod Manager now also lists mods that are turned off, so a disabled mod can be re-enabled, and each mod is toggled with a checkbox.
  • MODDING: Mods no longer need to specify a patch mode (merge or append) in their manifest; the merge method is now determined automatically from the target's data type. Patches to list-based targets, which previously could fail to apply, now take effect.

  • MODDINGAdded a notice for when a mod change requires a restart to take effect.
  • MODDING: Melee weapons now expose their starting condition range, starting durability range, and per-hit condition loss in combat to the weapons category.

  • MODDINGAdded a global floor for per-hit condition loss to the config category.

How to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.

Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at contact@longplay.kr .

Best, In-geon Longplay Studios

Source

Steam News / 8 June 2026

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