In this update6
Full notes
Full Tendryll update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Fixes
- Balance
Tendryll changes
v0.38.0
General
Blind Recluse curse and minions have been reworked.
Added Restart Battle option to settings menu
Card selection and range property icons have been reworked and simplified
Many Act 2 and Act 3 battles have had their difficulty reduced
Added Italian language
Updated tutorial
Added a Mystery Box to the Nomad shop
Abandons now show the ending score screen and give experience
Steam Achievements now try to resync on game start (if any failed to get registered with Steam on completion)
Fixed soft locks when Spike Plants killed certain creatures
Fixed Ooze split interaction with Lifelink
Fixed more D-Pad navigation issues
Fixed Floating Sacs sometimes failing to move
Fixed more cases of NPCs and heroes landing on the same tile
Fixed Resonant Shards tooltip
Relics
Added bane tracking and highlighting to Bird Nest relic
Fixed Bird Skull activating on ally deaths
Fixed several max HP relics counting as heals
Dragoon
Fixed Toss being able to put units on the same tile if repeated
Mystic
Hoarfrost now creates Ice on the target
Phantom
Added idle, attack, and cast animations
New art for several cards
Fixed Shrouded Blades not exhausting
Fixed Invigorate not working with Aberration and other early move effects
Fixed Pacify not working with several sources of intimidate
Fixed being able to play cards while Equivalent Exchange is playing
Drifter's Gift rarity changed from Uncommon to Rare
Somersault rarity changed from Common to Uncommon
Source
Changelog.gg summarizes and formats this update. How we read updates.
