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Steam News9 May 20224y ago

Week 19: Store Design

Mostly empty room in the design concept store. Welcome to yet another weekly update! For those new here, we post weekly updates with the goal of being completely transparent with our progress.

In this update2

Full notes

Full Team Ice Cream VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions6 changes1 removal
  • Store
  • Gameplay
changedMostly empty room in the design concept store.
addedFor those new here, we post weekly updates with the goal of being completely transparent with our progress. Comments are open to everyone and we would love to hear your thoughts!
changedSo What's New?The store design has now been completed. The screenshots shown in this article are from the design concept and the actual implementation may change significantly.
changedMore DetailsStore concept showing hair selection. A basic as well as an expensive hair style option have both been selected to display what it would look like. You can expect a much better and more style-appropriate look for the real store.
changedMore DetailsThe design of the store is finally complete. In the end we went from a 2D menu-based concept to a fully interactive 3D store.
addedMore DetailsImplementing the 3D store will take about 50% more work, but it was the only way we could come up with to implement a store that can be used by both players at the same time without being frustrating, confusing or cluttered.

Team Ice Cream VR changes

changedMostly empty room in the design concept store.
addedFor those new here, we post weekly updates with the goal of being completely transparent with our progress. Comments are open to everyone and we would love to hear your thoughts!
changedThe store design has now been completed. The screenshots shown in this article are from the design concept and the actual implementation may change significantly.
changedStore concept showing hair selection. A basic as well as an expensive hair style option have both been selected to display what it would look like. You can expect a much better and more style-appropriate look for the real store.
changedThe design of the store is finally complete. In the end we went from a 2D menu-based concept to a fully interactive 3D store.

Mostly empty room in the design concept store.

Welcome to yet another weekly update!

For those new here, we post weekly updates with the goal of being completely transparent with our progress. Comments are open to everyone and we would love to hear your thoughts!

So What's New?

Let's start by covering our goals from last week as usual to see how we did:

Plans for Week 18

TaskETA
Steam post imageFinish designing the upgrades storeWeek 17 Week 18

Table shows up-to-date progress along with ETA for active targets, if any.

The store design has now been completed. The screenshots shown in this article are from the design concept and the actual implementation may change significantly.

Want more details? Have some good input? Let us know, we'd love to hear some feedback! ːsteamhappyː

More information below!

More Details

Store concept showing hair selection. A basic as well as an expensive hair style option have both been selected to display what it would look like. You can expect a much better and more style-appropriate look for the real store.

The design of the store is finally complete. In the end we went from a 2D menu-based concept to a fully interactive 3D store.

Implementing the 3D store will take about 50% more work, but it was the only way we could come up with to implement a store that can be used by both players at the same time without being frustrating, confusing or cluttered.

We initially wanted to build a 2D menu-based store in order to avoid any virtual motion by the VR player. Unfortunately, however, this seems the best compromise.

With this, our initial goal of finishing the store by the end of May is no longer possible. It is looking more likely that it will be done by mid-June.

Plans for Week 19

TaskETA
Steam post imageImplement the upgrades storeWeek 24

Table shows upcoming targets.

This week we will start working on the actual, functional implementation of the store. Our goal for the store is to be done by mid-June, more specifically by the end of week 24.

That's it for this week!

Want to keep track of our progress? Check out this post on our Steam discussion forums, it has a lot more details on what we hope to accomplish and by when we hope to be done, including monthly targets!

Source

Steam News / 9 May 2022

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