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Steam News25 April 20224y ago

Week 17: Back on Track

We know, we've been using this image a lot. ːsteamfacepalmː Next time there should finally be something new to show! Welcome to yet another weekly update!

In this update2

Full notes

Full Team Ice Cream VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • Store
  • Compatibility
addedWe know, we've been using this image a lot. ːsteamfacepalmː Next time there should finally be something new to show!
addedFor those new here, we post weekly updates with the goal of being completely transparent with our progress. Comments are open to everyone and we would love to hear your thoughts!
changedSo What's New?We managed to start working on the upgrades store as planned and the schedule has been reorganized so that I (project lead) am in charge of most of the heavy lifting until the release of early access.
changedMore DetailsBack to the topic at hand. We started working on the game upgrades store by designing the way it looks and works and will continue doing that this week.
changedMore DetailsWe are setting a somewhat aggressive target for the store system to be done by the end of May. If we finish the store by then, we will be on track to have our first beta tests by mid-July.
addedPlans for Week 17We had hoped to be able to show you something new this month, but due to our failure to keep up with our initial schedule, that has been pushed to May. ːsteamfacepalmː

Team Ice Cream VR changes

addedWe know, we've been using this image a lot. ːsteamfacepalmː Next time there should finally be something new to show!
addedFor those new here, we post weekly updates with the goal of being completely transparent with our progress. Comments are open to everyone and we would love to hear your thoughts!
changedWe managed to start working on the upgrades store as planned and the schedule has been reorganized so that I (project lead) am in charge of most of the heavy lifting until the release of early access.
changedBack to the topic at hand. We started working on the game upgrades store by designing the way it looks and works and will continue doing that this week.
changedWe are setting a somewhat aggressive target for the store system to be done by the end of May. If we finish the store by then, we will be on track to have our first beta tests by mid-July.

We know, we've been using this image a lot. ːsteamfacepalmː Next time there should finally be something new to show!

Welcome to yet another weekly update!

For those new here, we post weekly updates with the goal of being completely transparent with our progress. Comments are open to everyone and we would love to hear your thoughts!

So What's New?

Let's return to tradition and start by covering our goals from last week to see how we did:

Plans for Week 16

TaskETA
Steam post imageReorganize scheduleWeek 16
Steam post imageStart work on game upgrades storeWeek 16

Table shows up-to-date progress along with ETA for active targets, if any.

We managed to start working on the upgrades store as planned and the schedule has been reorganized so that I (project lead) am in charge of most of the heavy lifting until the release of early access.

More Details

Those of you who have been around for a while know that it has been a trying time for us lately, but we are now getting back to business as usual. We can't thank you all enough for your understanding and nice messages!

Back to the topic at hand. We started working on the game upgrades store by designing the way it looks and works and will continue doing that this week.

We are setting a somewhat aggressive target for the store system to be done by the end of May. If we finish the store by then, we will be on track to have our first beta tests by mid-July.

We will then have a three-week summer vacation starting July 25 and ending August 14.

Plans for Week 17

TaskETA
Steam post imageFinish designing the upgrades storeWeek 17

Table shows next week's targets.

Not a very long list this time. However, when our goal is complete, we can at least show you all something! ːsteamhappyː

We had hoped to be able to show you something new this month, but due to our failure to keep up with our initial schedule, that has been pushed to May. ːsteamfacepalmː

That's it for this week!

Want to keep track of our progress? Check out this post on our Steam discussion forums, it has a lot more details on what we hope to accomplish and by when we hope to be done, including monthly targets!

Source

Steam News / 25 April 2022

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