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Steam News27 March 20263mo ago

Devlog — Weekly Update

This week was focused on polish, performance, and gameplay consistency, continuing to refine the core experience of Tawa: Lost in Time, a survival adventure where players navigate a dangerous prehistoric world as a tiny

Full notes

Full Tawa : Lost in Time update

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What changed

1 fix2 additions2 changes0 removals
  • Performance
  • Gameplay
  • Maps
changedThis week was focused on polish, performance, and gameplay consistency, continuing to refine the core experience of Tawa: Lost in Time, a survival adventure where players navigate a dangerous prehistoric world as a tiny mouse
added🧭 Adding a Compass
added🗾 Change the minimap and adding POI Marker (Food,Water, Shelter)
changed🌿 Environment & Visual Improvements
fixedA major pass was done on the environment to improve visual stability and immersion: Reduced or completely removed unwanted wind effects on vegetation Fixed unnatural leaf and flower movement (especially painted terrain assets) Improved consistency of tree bending and shader behavior Identified and removed duplicate or unnecessary terrain objects (especially trees) These changes help create a calmer, more grounded atmosphere, closer to the intended tone of the game.

This week was focused on polish, performance, and gameplay consistency, continuing to refine the core experience of Tawa: Lost in Time, a survival adventure where players navigate a dangerous prehistoric world as a tiny mouse

🧭 Adding a Compass

🗾 Change the minimap and adding POI Marker (Food,Water, Shelter)

🌿 Environment & Visual Improvements

A major pass was done on the environment to improve visual stability and immersion: Reduced or completely removed unwanted wind effects on vegetation Fixed unnatural leaf and flower movement (especially painted terrain assets) Improved consistency of tree bending and shader behavior Identified and removed duplicate or unnecessary terrain objects (especially trees) These changes help create a calmer, more grounded atmosphere, closer to the intended tone of the game.

Source

Steam News / 27 March 2026

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