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Steam News6 May 20261mo ago

Update 0.3.2 released

0.3.2 Bugfixes Fixed unwanted armed enemies appearing on fresh city entry. Fixed police response triggering too early. Improved follower movement through doors. Improved NPC combat positioning and hit feedback.

In this update1

Full notes

Full Tasty Beverage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
fixed0.3.2 BugfixesFixed unwanted armed enemies appearing on fresh city entry.
fixed0.3.2 BugfixesFixed police response triggering too early.
changed0.3.2 BugfixesImproved follower movement through doors.
changed0.3.2 BugfixesImproved NPC combat positioning and hit feedback.
fixed0.3.2 BugfixesFixed muzzle flash placement.
changed0.3.2 BugfixesMade gunfire audio more consistent. More improvements incoming in next version to this.

Tasty Beverage changes

fixedFixed unwanted armed enemies appearing on fresh city entry.
fixedFixed police response triggering too early.
changedImproved follower movement through doors.
changedImproved NPC combat positioning and hit feedback.
fixedFixed muzzle flash placement.

0.3.2 Bugfixes

  • Fixed unwanted armed enemies appearing on fresh city entry.

  • Fixed police response triggering too early.

  • Improved follower movement through doors.

  • Improved NPC combat positioning and hit feedback.

  • Fixed muzzle flash placement.

  • Made gunfire audio more consistent. More improvements incoming in next version to this.

  • Fixed city save seeds and mission map freshness.

  • Cleaned up character creation canceling and text fit.

  • Improved safehouse mission and deployment readability. 0.4 Already in progress! >:D Cheers! - Bolko

Source

Steam News / 6 May 2026

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