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Steam News20 October 20258mo ago

Demo Bug Fixes

📝 Minor Adjustments Except for May Day Square, all other locations will now continue to show regular options after the first introduction dialogue, instead of returning directly to Taste of the Wind.

Full notes

Full 醉风酒 Taste of the Wind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition4 changes0 removals
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
changedExcept for May Day Square, all other locations will now continue to show regular options after the first introduction dialogue, instead of returning directly to Taste of the Wind.
fixedFixed the issue where staff might become unclickable or have misaligned detection areas in late game (if this still occurs, restarting the game will resolve it)
fixedFixed overlapping newspapers
fixedFixed restaurant intel possibly being hidden/incorrectly loaded from saves after gathering information
addedAdded dialogue tree lock mechanism to prevent triggering wrong dialogue trees when rapidly clicking multiple locations
changedThe demo will continue to receive updates and optimizations . In a few days, I'll publish a summary including:

醉风酒 Taste of the Wind changes

changedExcept for May Day Square, all other locations will now continue to show regular options after the first introduction dialogue, instead of returning directly to Taste of the Wind.
fixedFixed the issue where staff might become unclickable or have misaligned detection areas in late game (if this still occurs, restarting the game will resolve it)
fixedFixed overlapping newspapers
fixedFixed restaurant intel possibly being hidden/incorrectly loaded from saves after gathering information
addedAdded dialogue tree lock mechanism to prevent triggering wrong dialogue trees when rapidly clicking multiple locations

📝 Minor Adjustments

Except for May Day Square, all other locations will now continue to show regular options after the first introduction dialogue, instead of returning directly to Taste of the Wind.

🔧 Bug Fixes

  • Fixed the issue where staff might become unclickable or have misaligned detection areas in late game (if this still occurs, restarting the game will resolve it)

  • Fixed overlapping newspapers

  • Fixed restaurant intel possibly being hidden/incorrectly loaded from saves after gathering information

  • Now correctly unlocks detailed profile upon first conversation with Xiao Huang

  • Added dialogue tree lock mechanism to prevent triggering wrong dialogue trees when rapidly clicking multiple locations

  • Collab now correctly requires 200 Fame (was 100)

  • Staff training strategies now save correctly

  • Fast-forward speed selection in "Start Work" is now retained for next session instead of resetting to default

Next Fest is coming to an end! Thank you all so much for your support 🙏

The demo will continue to receive updates and optimizations. In a few days, I'll publish a summary including:

  • Feedback & suggestions received during Next Fest

  • Future development roadmap

  • Taste of the Wind surpassed 10,000 wishlists last week and made it to Steam's Popular Upcoming list!

Thank you so much for playing and helping make Taste of the Wind better! I'll keep developing at full speed!

🌏 Localization Progress

English content is currently being proofread and updated, with gradual improvements coming. Thank you for your support and patience!🙏

💬 Community

Discord Channel: https://discord.gg/N5fGxTUqQY Feedback & Suggestions: https://docs.google.com/spreadsheets/d/1rEToo2t5VO5hqPJYIg6cDGHs_rlPd6AyyT-sqbGsb6E/edit?gid=0#gid=0

Bug reports and suggestions are always welcome! I'm also actively working on other reported issues, including game launch problems.

Source

Steam News / 20 October 2025

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