In this update3
Full notes
Full Task Force Admiral - Vol.1: American Carrier Battles update
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What changed
- UI and audio
- Maps
- Fixes
- Gameplay
Task Force Admiral - Vol.1: American Carrier Battles changes
Steam post image Screenshots by Minga, Kaiju&Tanks
07/07/2026
User Interface
Introduction of a new contextual wheel-based menu.
Only for the strategic map so far, might be extended to the 3D world view.
Your feedback is important.
Added a popup to cancel a mission not yet greenlit when closing the strike planner.
Fixed old search missions still listed in the search planner if all planes have been lost.
Fixed long scenario titles overlapping other text in the save panel.
Fixed tooltip still visible when HUD is hidden.
Air Ops
Fixed some of the bugs when strategic-level terrain avoidance messed with air operations.
Fixed shadowing search planes ditching while tracking a sinking ship.
Fixed issue often preventing Ryujo to launch strike aircraft.
Fixed freeze when a damaged AI carrier wants to set-up a scramble.
Fixed cases of missing escort in AI strikes.
Fixed FDO manual orders not working when a LRCAP was over a fleet without any carrier.
Others
Improved pathfinding when ships are far from the center of their formation.
Fixed the bug that made a Task force disappear when all ships were damaged.
Have fun & take care!
The Team
Source
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