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Steam News3 January 20188y ago

Some minor updates

Happy New Year everybody! We are still working on the networked multiplayer mode. In the meantime, we deployed some minor changes and fixes: Feature updates The Plasma Melter is slightly bigger now.

Full notes

Full Tank Wars: Anniversary Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedHappy New Year everybody! We are still working on the networked multiplayer mode. In the meantime, we deployed some minor changes and fixes:
changedFeature updatesThe Sequence Bomb doesn't come with overlapping sounds and lights anymore.
addedFeature updatesFor real-time matches, an optional "action cooldown" has been introduced that can be used alternatively to or together with round/turn timers.
changedFeature updatesFor classic (turn-based) matches, the turn order of the players has been improved.
changedFeature updatesThe lights of the tanks changed from point lights to spot lights.
changedFeature updatesThe calculation for the total ambient illumination intensity has been updated.

Tank Wars: Anniversary Edition changes

addedHappy New Year everybody! We are still working on the networked multiplayer mode. In the meantime, we deployed some minor changes and fixes:
changedThe Sequence Bomb doesn't come with overlapping sounds and lights anymore.
addedFor real-time matches, an optional "action cooldown" has been introduced that can be used alternatively to or together with round/turn timers.
changedFor classic (turn-based) matches, the turn order of the players has been improved.
changedThe lights of the tanks changed from point lights to spot lights.

Happy New Year everybody! We are still working on the networked multiplayer mode. In the meantime, we deployed some minor changes and fixes:

Feature updates

  • The Plasma Melter is slightly bigger now.

  • The Sequence Bomb doesn't come with overlapping sounds and lights anymore.

  • For real-time matches, an optional "action cooldown" has been introduced that can be used alternatively to or together with round/turn timers.

  • For classic (turn-based) matches, the turn order of the players has been improved.

  • The "intelligence" of AI players has been worsened.

  • The lights of the tanks changed from point lights to spot lights.

  • The calculation for the total ambient illumination intensity has been updated.

  • Water reflections have been updated.

Bugfixes

  • A bug where the match wouldn't proceed to the next round has been fixed.

Source

Steam News / 3 January 2018

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