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Steam News10 July 20261mo ago

Development Update: Free America 250 Costume Pack, Endless Hunt Progress & More!

We hope you've all been doing well since our last development update! The team has been hard at work on some of the biggest additions to Tamer since Early Access launched, but before we dive into what's coming, we wante

In this update3

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Full Tamer: King of Dinosaurs update

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What changed

10 fixes14 additions33 changes2 removals
  • Gameplay
  • Store
  • Events
  • Balance
  • UI and audio
  • Compatibility
addedFree America 250 Costume PackWhether you're playing from the United States or anywhere else in the world, every player will receive the new America 250 Costume Pack completely free with this update.
addedFree America 250 Costume PackVictor, Sheela, Trel, Galmine, and Kacerie have all received patriotic new outfits that can be worn throughout gameplay, cinematics, and romance scenes.
changedDay One Supporter RewardsWe've also seen plenty of questions about our exclusive Day One Supporter rewards.
changedDay One Supporter RewardsThe Blind Bunny and Pajama Party costume packs are still on track to arrive before the end of this month.
changedDay One Supporter RewardsThese outfits were created specifically to thank everyone who purchased Tamer during launch week at the original Early Access price.
addedDay One Supporter RewardsOnce those rewards have been distributed, both costume packs will become optional DLC for anyone who would still like to add them to their collection.

Tamer: King of Dinosaurs changes

addedWhether you're playing from the United States or anywhere else in the world, every player will receive the new America 250 Costume Pack completely free with this update.
addedVictor, Sheela, Trel, Galmine, and Kacerie have all received patriotic new outfits that can be worn throughout gameplay, cinematics, and romance scenes.
changedWe've also seen plenty of questions about our exclusive Day One Supporter rewards.
changedThe Blind Bunny and Pajama Party costume packs are still on track to arrive before the end of this month.
changedThese outfits were created specifically to thank everyone who purchased Tamer during launch week at the original Early Access price.

We hope you've all been doing well since our last development update! The team has been hard at work on some of the biggest additions to Tamer since Early Access launched, but before we dive into what's coming, we wanted to kick things off with a little gift for everyone.

Free America 250 Costume Pack

This year marks America's 250th birthday, and we wanted to celebrate with the entire Tamer community.

Whether you're playing from the United States or anywhere else in the world, every player will receive the new America 250 Costume Pack completely free with this update.

Victor, Sheela, Trel, Galmine, and Kacerie have all received patriotic new outfits that can be worn throughout gameplay, cinematics, and romance scenes.

It's our way of saying thank you for supporting Tamer during Early Access. We hope you have fun taking them into the jungle.

Day One Supporter Rewards

We've also seen plenty of questions about our exclusive Day One Supporter rewards.

The Blind Bunny and Pajama Party costume packs are still on track to arrive before the end of this month.

These outfits were created specifically to thank everyone who purchased Tamer during launch week at the original Early Access price.

Once those rewards have been distributed, both costume packs will become optional DLC for anyone who would still like to add them to their collection.

We're also working on additional outfits that can be earned by playing the upcoming Deep Jungle Endless Hunt, giving players even more cosmetic rewards to unlock as development continues.

Endless Hunt Continues to Take Shape

Our biggest development focus remains the Deep Jungle Endless Hunt, and it's quickly becoming the largest gameplay feature we've built since entering Early Access.

Unlike the story campaign, Endless Hunt is designed around combat, progression, replayability, and seeing how long you can survive against increasingly dangerous dinosaur waves.

Over the past few weeks we've been building:

  • Wave-based dinosaur encounters

  • Progressively increasing enemy difficulty

  • Experience and reward progression

  • Environmental hazards and combat modifiers

  • New enemy health bars showing dinosaur names and levels

  • Custom objectives and interface improvements

  • A brand-new Deep Jungle arena built specifically for this mode

We've also continued polishing the arena itself with improved foliage, lighting, crystal effects, particles, and other visual improvements.

There's still balancing and testing ahead of us, but Endless Hunt is moving from prototype into a fully playable game mode.

Cooking Has Entered Internal Beta

Another major milestone is our new Cooking Mini-Game, which has officially entered beta.

Rather than simply selecting recipes from a menu, cooking is built around a series of short interactive steps designed to make preparing meals feel satisfying without becoming repetitive.

Galmine prepares meals for the tribe, but each companion has different tastes and preferences, meaning you'll often prepare similar ingredients using different methods.

A huge amount of work has gone into new animations, visual effects, interface elements, and interactive sequences. We're excited to start sharing gameplay footage soon, although there's still sound design and lighting polish left to complete.

New Dinosaur Attacks

Combat continues to evolve as we expand the behavior of the island's dinosaurs.

The Deinonychus has received an aggressive new three-hit bite combo for higher-level encounters.

The Dilophosaurus is receiving a new acid projectile attack, while the Europelta is gaining a powerful shockwave attack capable of disrupting nearby players.

Behind the scenes, we've also expanded the systems that support projectiles, environmental hazards, unblockable attacks, hit reactions, and other combat effects. These improvements will make it easier for us to create more varied dinosaur encounters in future updates.

Romance Scene Improvements

Development also continues on our new NSFW Cinematic Mode, which we're currently expecting to complete later this month.

This feature will allow romance scenes to play automatically using cinematic camera work while still giving players the option to take manual control whenever they wish.

We've also completed backend improvements that will make future scene development significantly easier, along with a number of animation and audio fixes.

Combat, Gameplay & Interface Improvements

Alongside these larger features, we've continued improving the core game.

Combat

  • Improved heavy spear attack animations

  • New combat particle effects

  • Better hit reactions

  • Improved execution detection

  • Floating damage numbers now in testing

  • Improved enemy health bars

Gameplay

  • Better objective markers

  • Improved navigation indicators

  • Improved music transitions

  • Removed the persistent low-health screen effect

Interface

  • Added brightness calibration when starting the game

  • Improved Skill Stat interface

  • Renamed "Day Complete" to "Quests Complete"

Bug Fixes & Quality of Life

Player feedback continues to drive our priorities, and we've completed a large number of fixes, including:

  • Fixed progression incorrectly carrying into New Game

  • Skill points now correctly carry over into New Game

  • Fixed Day 2 gathering progression

  • Fixed incorrect Day Recap character icons

  • Fixed clothing issues during races

  • Fixed loading transition problems

  • Fixed multiple dinosaur AI issues

  • Fixed Hope's incorrect crest colors

  • Fixed missing skin materials

  • Reduced hair clipping on Trel

  • Improved mounted animations and riding IK

  • Updated tutorial and objective text

  • Removed unnecessary dialogue icons

Thank you to everyone who has submitted bug reports, save files, screenshots, and feedback. Every report helps us make Tamer better.

Looking Ahead

Our immediate priorities remain the same: delivering a polished Deep Jungle Endless Hunt, finishing the Cooking Mini-Game, expanding dinosaur combat, and continuing development on Block 2.

Endless Hunt is shaping up to be something very different from the story campaign. It's built around replayability, character progression, unlockable rewards, and surviving against increasingly difficult dinosaur encounters.

At the same time, we're continuing to improve every part of Tamer based on your feedback while building new story content for future updates.

Thank you again for all of your support, reviews, bug reports, and suggestions. We're excited to show you what comes next.

Much Love and Dinosaurs,

The Ride the Lion Studios Team

Source

Steam News / 10 July 2026

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