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Steam News10 June 202626d ago

Patch 6.10.2026

Today's patch is now live! One of the biggest additions in this update is a new save recovery and chapter select system.

Full notes

Full Tamer: King of Dinosaurs update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes6 additions8 changes0 removals
  • Gameplay
  • Compatibility
  • Balance
  • Fixes
  • UI and audio
  • Store
addedOne of the biggest additions in this update is a new save recovery and chapter select system. As we've continued expanding Tamer, especially the first 10 days of content, it became clear that we needed a more reliable way for players to jump back into the game whenever major updates are released.
addedStarting today, once you've completed a day during a normal playthrough, that day will be unlocked in the new Chapter Select menu found on the main screen. Choosing Day 2, Day 3, Day 4, and so on will start you at the beginning of that day with all previous days marked as fully completed.
changedThis system gives us a safety net during Early Access. If a future update causes save compatibility issues, or if a save becomes corrupted, you'll still be able to jump back into the game near where you left off without having to replay everything from the beginning. We expect this feature to remain throughout much of Early Access before eventually being replaced with a more robust long-term solution as we approach Version 1.0.
addedBeyond the new save and chapter systems, today's patch includes a large number of bug fixes, balance adjustments, quality-of-life improvements, and player-requested changes. We won't cover every fix here, but below are some of the highlights from today's update:
fixedFullscreen Mode Resolution bugs hotfix
changedUpdated translations

Tamer: King of Dinosaurs changes

addedOne of the biggest additions in this update is a new save recovery and chapter select system. As we've continued expanding Tamer, especially the first 10 days of content, it became clear that we needed a more reliable way for players to jump back into the game whenever major updates are released.
addedStarting today, once you've completed a day during a normal playthrough, that day will be unlocked in the new Chapter Select menu found on the main screen. Choosing Day 2, Day 3, Day 4, and so on will start you at the beginning of that day with all previous days marked as fully completed.
changedThis system gives us a safety net during Early Access. If a future update causes save compatibility issues, or if a save becomes corrupted, you'll still be able to jump back into the game near where you left off without having to replay everything from the beginning. We expect this feature to remain throughout much of Early Access before eventually being replaced with a more robust long-term solution as we approach Version 1.0.
addedBeyond the new save and chapter systems, today's patch includes a large number of bug fixes, balance adjustments, quality-of-life improvements, and player-requested changes. We won't cover every fix here, but below are some of the highlights from today's update:
fixedFullscreen Mode Resolution bugs hotfix

Today's patch is now live!

One of the biggest additions in this update is a new save recovery and chapter select system. As we've continued expanding Tamer, especially the first 10 days of content, it became clear that we needed a more reliable way for players to jump back into the game whenever major updates are released.

Starting today, once you've completed a day during a normal playthrough, that day will be unlocked in the new Chapter Select menu found on the main screen. Choosing Day 2, Day 3, Day 4, and so on will start you at the beginning of that day with all previous days marked as fully completed.

This system gives us a safety net during Early Access. If a future update causes save compatibility issues, or if a save becomes corrupted, you'll still be able to jump back into the game near where you left off without having to replay everything from the beginning. We expect this feature to remain throughout much of Early Access before eventually being replaced with a more robust long-term solution as we approach Version 1.0.

Beyond the new save and chapter systems, today's patch includes a large number of bug fixes, balance adjustments, quality-of-life improvements, and player-requested changes. We won't cover every fix here, but below are some of the highlights from today's update:

  • Fullscreen Mode Resolution bugs hotfix

  • Updated translations

  • Fixed physics interactions in several cutscenes

  • Made new language selection before EULA

  • Updating many SFX classifications so they are within control of the master volume

  • NSFW Hut level lighting update

  • D10S7 Kacerie rescue sequence Hope animation bug repaired

  • Added retry button to race sequences

  • Fixed spear fishing not working properly on lower setting

  • Fixed gamepad not working on D10 when talking to the female characters

  • Reduced the emission (bloom) on the RaceGate's material

  • Fixed sprint toggle on the gamepad not working

  • BP_Dino_Erlikosaurus: Tweak jaw dmg shape so bite attacks miss less

  • TamerHumanCharacter: Halve delay between target switching, when target dies.

  • Fixed end day grade final grade calculation issues

  • Fixes for outfit physics for all of the girls

  • Cranked up the lights in D8 carnotaurus cave shooting sequence for visibility

  • Fixed stuck locations in Day1 walk with more blocking volumes

  • Made it so you can queue special attacks in the middle of any primary or secondary combo

  • Execute level sequences now align to terrain instead of staying level while the ground tilts underneath

Please report any bugs using the form on ridethelion.com or by joining our discord. Much love, and Dinosaurs - RtLS

Source

Steam News / 10 June 2026

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