Full notes
Full Talus update
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What changed
- Gameplay
- Balance
New Content & Features
Added the first Talus Boss - 'Noxshade the Decayed', he can be found at the Forgotten Tomb Crypt, under the Oasis. He specializes in poison type attacks so be sure to get some poison resistance before facing him.
4 new regular enemies have been added to the game: Cultist, Ghost, Mummy, Ghoul
Added 3 three new uniques as exclusive drops from Noxhsade.
Plaguebringer's Horns, a Mage helmet Steam post image
Serpent's Touch, Ranger gloves Steam post image
Noxious Breastplate, a Warrior chest Steam post image
Miscellaneous & Small Changes
Added support for boss-exclusive unique drops, i.e. unique items that cannot drop from any other source than a particular Boss. Existing uniques'Fume Fortress', 'Noxious Band' and 'Venom Step'are now exclusive drops of Noxshade the Decayed.
Added an explanation about aura limits to each aura description
Added new VFX for undead splatter when taking damage
Added a new enemy tier - 'Uniques', you can think of them as stronger regular enemies, usually appearing as part of questlines
Enemies will now face towards the player after moving around him
Reworked the way enemy basic attacks apply status effects
Updated sprites for the following enemies: Skeleton, Skeleton Mage, Skeleton Archer
Updated Haemorrhage sprite
Updated Default 'Buff' VFX effect (e.g. when using Haste, Cleanse, Recovery etc.)
The Basic and Active skill select menus are now automatically closed/hidden when player clicks elsewhere
Bug Fixes
Fixed issue with debuff timers, they will no longer start at 80% of the timer value
No longer draw a 'Damage Taken Label' when the effective damage taken is 0
Focus for next patch
Continue Act1 development
Work on Enchanter NPC
Work on Trader NPC
Source
Changelog.gg summarizes and formats this update. How we read updates.
