Full notes
Full Talus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Events
- Fixes
New Content & Features & Reworks
Added a 10 second grace period on zone changes/respawn
Added 'Mana Shield' ability for Mage. A toggleable ability which when active makes the player take damage from mana pool instead of health pool.
Added 2 new unique items - Celestial Aegis and Manaflow Band, both as support for the Mana Shield ability (screenshots below)
Miscellaneous & Small Changes
Added the ability to double-click a saved game to immediately load it from the load menu
Added a new tutorial for selecting basic attacks (screenshot below). Additionally, whenever a 'Basic Attack' is assigned, it will now automatically become the active selected basic attack.
Re-worked 'Character Creation Panel' & added background/summary for each class
Re-worked the 'Forge' UI. Still far from how I'd ideally like it to look/function but it will do for now. Resolves the problem of Item Preview cutting off at the bottom of the screen when in the Forge. (Updated UI in screenshot below)
Updated 'Quest Reward Pop-up' styling
Updated styling of active Buff/Debuff Icons and Descriptions (top left/right of the screen)
Bug Fixes
Resolved an issue with z-index of Toggleable abilities with a visual effect (Whilrwind, Pyromaniac). They will no longer appear over every single UI element whilst active.
Resolved an issue where Whirlwind direction would be saved between Whirlwinds, resulting in unnatural spinning patterns.
Focus for next patch
Review all class abilities and rework any that are not fit for purpose/do not feel good (mostly Ranger class)
Source
Changelog.gg summarizes and formats this update. How we read updates.
