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Steam News1 November 20241y ago

Talon's Blade Patch 0.29.7

0.29.7 patch notes 0.29.7 improves various systems and prepares us for update 0.30.0, which will bring a whole new level to explore, new enemy types, a new combat stance, new alchemical potions, fishing, and more.

Full notes

Full Talon's Blade update

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What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
added0.29.7 patch notes 0.29.7 improves various systems and prepares us for update 0.30.0, which will bring a whole new level to explore, new enemy types, a new combat stance, new alchemical potions, fishing, and more.
addedAdds a combo counter - Retimes blocking so that block times match better with block animations - Adds the ability to attack without locking on - Adds a feature where attacking near an enemy will automatically lock you on to them - Overhauls the spell system, tying spell casting to combo length rather than specific combo patterns - Larger combos cast more powerful variants of spells - Modifies spells to make them more cohesive - Attacking no longer locks out Marcus's movement - Improved Tutorials - Moves the free dodge and jump button to A on Xbox controller - Moved the quest scan button to Y - Improves magic UI and soul collection readability - Various minor UI fixes - Fixes a bug where bosses would regain all of their health - Fixes a bug where Marcus could get caught under the lift in level one if he was too close to a wall. - Adds more potions and alchemy ingredients to level one - Adds new quest reward to Forgotten Valor quest

Talon's Blade changes

added0.29.7 patch notes 0.29.7 improves various systems and prepares us for update 0.30.0, which will bring a whole new level to explore, new enemy types, a new combat stance, new alchemical potions, fishing, and more.
addedAdds a combo counter - Retimes blocking so that block times match better with block animations - Adds the ability to attack without locking on - Adds a feature where attacking near an enemy will automatically lock you on to them - Overhauls the spell system, tying spell casting to combo length rather than specific combo patterns - Larger combos cast more powerful variants of spells - Modifies spells to make them more cohesive - Attacking no longer locks out Marcus's movement - Improved Tutorials - Moves the free dodge and jump button to A on Xbox controller - Moved the quest scan button to Y - Improves magic UI and soul collection readability - Various minor UI fixes - Fixes a bug where bosses would regain all of their health - Fixes a bug where Marcus could get caught under the lift in level one if he was too close to a wall. - Adds more potions and alchemy ingredients to level one - Adds new quest reward to Forgotten Valor quest

0.29.7 patch notes 0.29.7 improves various systems and prepares us for update 0.30.0, which will bring a whole new level to explore, new enemy types, a new combat stance, new alchemical potions, fishing, and more.

  • Adds a combo counter - Retimes blocking so that block times match better with block animations - Adds the ability to attack without locking on - Adds a feature where attacking near an enemy will automatically lock you on to them - Overhauls the spell system, tying spell casting to combo length rather than specific combo patterns - Larger combos cast more powerful variants of spells - Modifies spells to make them more cohesive - Attacking no longer locks out Marcus's movement - Improved Tutorials - Moves the free dodge and jump button to A on Xbox controller - Moved the quest scan button to Y - Improves magic UI and soul collection readability - Various minor UI fixes - Fixes a bug where bosses would regain all of their health - Fixes a bug where Marcus could get caught under the lift in level one if he was too close to a wall. - Adds more potions and alchemy ingredients to level one - Adds new quest reward to Forgotten Valor quest

Source

Steam News / 1 November 2024

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