Full notes
Full Talon's Blade update
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What changed
- Balance
- Gameplay
- UI and audio
Talon's Blade changes
Talon's Blade Patch 1.03
Patch Notes:
Fixes issues where opening cutscene could get stuck on the first panel.
Improves parry damage.
Reduces health regen from wellness elixirs.
Clicking on the stats in the weapon inventory now brings up a description of what each damage type does.
Minor visual tweak to injured Rasnayan enemies.
Fixes an issue where the magic indicator would turn red even if the demon's deal was rejected.
Damage Type Info:
Slashing While an enemy has unbroken armor, slashing damage is done to the armor first. Once an enemy's armor breaks, slashing damage is done to the enemy's health.
Pierce Piercing damage ignores armor and deals damage directly to the health of an enemy.
Bleed For each additional combo attack, the bleed damage value increases. The longer you make your combos, the higher these damage numbers become.
Poison Poison damage is dealt directly to an enemy's health. The more poison damage that gets past an enemy's poison defense, the higher the chance the poison will activate, draining the target's stamina.
Fire Fire damage is dealt directly to an enemy's health. The more fire damage that gets past an enemy's fire defense, the higher the chance that an enemy is set on fire.
Stamina Stamina damage is dealt to an enemy's stamina.
Impact If an attack's impact damage exceeds the enemy's impact defense, the attack will stagger them.
Source
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