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Steam News18 May 20261mo ago

Major Update: Running Added, Faster Intro and Improved Distance Grabbing

We have released a new update for Tales of Sintra: The Dark Vortex, focused on improving the first minutes of the adventure and making the overall experience smoother and more comfortable in VR.

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Full Tales of Sintra: The Dark Vortex update

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What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
addedWe have released a new update for Tales of Sintra: The Dark Vortex, focused on improving the first minutes of the adventure and making the overall experience smoother and more comfortable in VR.
addedRunning added :players can now run by pressing the left joystick, making exploration more dynamic.
changedShorter intro :the opening sequence has been reduced and reworked so players can understand the story much faster and enter the action sooner.
changedImproved distance grabbing : grabbing objects from a distance now feels smoother, clearer and more reliable.
changedBetter early-game flow :the start of the adventure has been adjusted to get players into the dungeon crawler experience more quickly

We have released a new update for Tales of Sintra: The Dark Vortex, focused on improving the first minutes of the adventure and making the overall experience smoother and more comfortable in VR.

  • Running added:players can now run by pressing the left joystick, making exploration more dynamic.

  • Shorter intro:the opening sequence has been reduced and reworked so players can understand the story much faster and enter the action sooner.

  • Improved distance grabbing: grabbing objects from a distance now feels smoother, clearer and more reliable.

  • Better early-game flow:the start of the adventure has been adjusted to get players into the dungeon crawler experience more quickly

These changes are part of our ongoing effort to improve the game and make the journey through Sintra more immersive, responsive and enjoyable.

Source

Steam News / 18 May 2026

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