What changed
4 fixes0 additions3 changes0 removals
changedTales From Evenfall is officially out! We would like to thank everyone for purchasing and supporting the game so far! We would also like to apologize for the partially delayed launch pushing things back from September 21st to the 22nd. We wanted to make sure that everything ran smoothly and that the title had the right amount of final touches applied before release. To do so, we took an additional day to work on smoothing things out. Sadly this pushed things back more than we expected.
fixed1.2 Patch NotesWith the release of the game we noticed that we might have missed a few bugs or glitches that we have fixed with the release of Version 1.2 releasing today (September 25):
fixed1.2 Patch NotesFixed an issue with some actor images staying on screen after conversations.
fixed1.2 Patch NotesFixed an issue with some boss fights being repayable
fixed1.2 Patch NotesFixed an issue with some animation tiles not displaying properly
changedSequel TalkWith Tales From Evenfall launched we learned a lot about what kind of story and world we want to build around the already established characters. Many different ideas are in the works for a sequel, one of the most promising being a stand-alone spinoff taking place after the events of the Evenfall. We would like the next installment to be a large improvement from the first on all fronts, from gameplay, story, atmosphere, and even immersion. We want to create a real living, breathing world, full of memorable characters, personalities, and enemies, as we tell a story that we hope will resonate with people.
Tales From Evenfall changes
changedTales From Evenfall is officially out! We would like to thank everyone for purchasing and supporting the game so far! We would also like to apologize for the partially delayed launch pushing things back from September 21st to the 22nd. We wanted to make sure that everything ran smoothly and that the title had the right amount of final touches applied before release. To do so, we took an additional day to work on smoothing things out. Sadly this pushed things back more than we expected.
fixedWith the release of the game we noticed that we might have missed a few bugs or glitches that we have fixed with the release of Version 1.2 releasing today (September 25):
fixedFixed an issue with some actor images staying on screen after conversations.
fixedFixed an issue with some boss fights being repayable
fixedFixed an issue with some animation tiles not displaying properly
Tales From Evenfall is officially out! We would like to thank everyone for purchasing and supporting the game so far! We would also like to apologize for the partially delayed launch pushing things back from September 21st to the 22nd. We wanted to make sure that everything ran smoothly and that the title had the right amount of final touches applied before release. To do so, we took an additional day to work on smoothing things out. Sadly this pushed things back more than we expected.
1.2 Patch Notes
With the release of the game we noticed that we might have missed a few bugs or glitches that we have fixed with the release of Version 1.2 releasing today (September 25):
Fixed an issue with some actor images staying on screen after conversations.
Fixed an issue with some boss fights being repayable
Fixed an issue with some animation tiles not displaying properly
Additional bug fixes
Sequel Talk
With Tales From Evenfall launched we learned a lot about what kind of story and world we want to build around the already established characters. Many different ideas are in the works for a sequel, one of the most promising being a stand-alone spinoff taking place after the events of the Evenfall. We would like the next installment to be a large improvement from the first on all fronts, from gameplay, story, atmosphere, and even immersion. We want to create a real living, breathing world, full of memorable characters, personalities, and enemies, as we tell a story that we hope will resonate with people.
Development on a sequel has begun, however at this point it remains in its early stages. Be sure to follow the development thread on our website underneath the "Projects" tab
Once again we would like to thank everyone for their support of this game and our passion for game development here at Northward Games.