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Steam News8 September 20169y ago

Tahira v1.0.04 Hotfix

Tahira: Echoes of the Astral Empire has been patched to version 1.0.04. This hotfix addresses the following issues: - Ranked up units will now correctly retain their attack stat upon resuming a saved combat level, as we

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changedTahira: Echoes of the Astral Empire has been patched to version 1.0.04. This hotfix addresses the following issues: - Ranked up units will now correctly retain their attack stat upon resuming a saved combat level, as well as between combat levels. - Fixed an issue in Tira where a collider was incorrectly being left active during combat, which could lead to Tahira standing in some truly nonsensical places. - Fixed an issue in The Old Quarry where a triggered event would sometimes fire incorrectly after resuming combat. Once again, thank you to everyone who's been reporting bugs to us. We're now fairly confident that the game is stable, and will be focusing on releasing a larger patch (v1.1.0) within a few weeks. We are taking suggestions for any small things you'd like fixed within this patch here. Thanks, Tom, on behalf of the WHG team [EDIT] We have temporarily rolled back to version 1.0.03, after becoming aware of a bug that this patch has introduced. We will be rolling out a new hotfix to reincorporate these changes shortly. [EDIT2] This hotfix has now been re-uploaded, with the aforementioned bug fixed. I'd like to again say that I'm truly sorry to those who were inconvenienced by this issue. Thank you, Tom C.

Tahira: Echoes of the Astral Empire changes

changedTahira: Echoes of the Astral Empire has been patched to version 1.0.04. This hotfix addresses the following issues: - Ranked up units will now correctly retain their attack stat upon resuming a saved combat level, as well as between combat levels. - Fixed an issue in Tira where a collider was incorrectly being left active during combat, which could lead to Tahira standing in some truly nonsensical places. - Fixed an issue in The Old Quarry where a triggered event would sometimes fire incorrectly after resuming combat. Once again, thank you to everyone who's been reporting bugs to us. We're now fairly confident that the game is stable, and will be focusing on releasing a larger patch (v1.1.0) within a few weeks. We are taking suggestions for any small things you'd like fixed within this patch here. Thanks, Tom, on behalf of the WHG team [EDIT] We have temporarily rolled back to version 1.0.03, after becoming aware of a bug that this patch has introduced. We will be rolling out a new hotfix to reincorporate these changes shortly. [EDIT2] This hotfix has now been re-uploaded, with the aforementioned bug fixed. I'd like to again say that I'm truly sorry to those who were inconvenienced by this issue. Thank you, Tom C.

Tahira

Echoes of the Astral Empire has been patched to version 1.0.04.

This hotfix addresses the following issues

- Ranked up units will now correctly retain their attack stat upon resuming a saved combat level, as well as between combat levels. - Fixed an issue in Tira where a collider was incorrectly being left active during combat, which could lead to Tahira standing in some truly nonsensical places. - Fixed an issue in The Old Quarry where a triggered event would sometimes fire incorrectly after resuming combat. Once again, thank you to everyone who's been reporting bugs to us. We're now fairly confident that the game is stable, and will be focusing on releasing a larger patch (v1.1.0) within a few weeks. We are taking suggestions for any small things you'd like fixed within this patch here. Thanks, Tom, on behalf of the WHG team [EDIT] We have temporarily rolled back to version 1.0.03, after becoming aware of a bug that this patch has introduced. We will be rolling out a new hotfix to reincorporate these changes shortly. [EDIT2] This hotfix has now been re-uploaded, with the aforementioned bug fixed. I'd like to again say that I'm truly sorry to those who were inconvenienced by this issue. Thank you, Tom C.

Source

Steam News / 8 September 2016

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