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Steam News19 October 20169y ago

Tahira 1.1 is here!

We’ve spent the last month logging and responding to your feedback. The focus has been on crushing bugs and improving usability inside the game and also in the menus.

Full notes

Full Tahira: Echoes of the Astral Empire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes6 additions14 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Workshop
  • Performance
addedWe’ve spent the last month logging and responding to your feedback. The focus has been on crushing bugs and improving usability inside the game and also in the menus. Thank you to everyone who has joined the discussion on the forums, you’ve made a huge difference! This patch addresses everything you’ve told us about as well as a number of things we wanted to improve. We’ll continue to monitor and chat to you on the forums and look forward to dropping more updates in the coming months, which will focus more on features. In the meantime, give us your achievement suggestions! We’re looking to add some more and would love to hear what sort of achievements you enjoy. Patch Notes: New:
addedAdded a warning box pop-up for people who have less than 4GB of ram, which displays on boot-up.
addedAdded a dialogue box that pops up if the game has failed to connect to Steam’s Cloud Saves.
addedSplit save profiles into cloud save and local save tabs and added the ability to copy saves between the two of them.
changedStopped a sneaky UI sound from playing when repetitively when it’s not supposed to.
fixedFixed some inconsistencies with the sparks from Tahira's Unbound Blast.

Tahira: Echoes of the Astral Empire changes

addedWe’ve spent the last month logging and responding to your feedback. The focus has been on crushing bugs and improving usability inside the game and also in the menus. Thank you to everyone who has joined the discussion on the forums, you’ve made a huge difference! This patch addresses everything you’ve told us about as well as a number of things we wanted to improve. We’ll continue to monitor and chat to you on the forums and look forward to dropping more updates in the coming months, which will focus more on features. In the meantime, give us your achievement suggestions! We’re looking to add some more and would love to hear what sort of achievements you enjoy. Patch Notes: New:
addedAdded a warning box pop-up for people who have less than 4GB of ram, which displays on boot-up.
addedAdded a dialogue box that pops up if the game has failed to connect to Steam’s Cloud Saves.
addedSplit save profiles into cloud save and local save tabs and added the ability to copy saves between the two of them.
changedStopped a sneaky UI sound from playing when repetitively when it’s not supposed to.

We’ve spent the last month logging and responding to your feedback. The focus has been on crushing bugs and improving usability inside the game and also in the menus. Thank you to everyone who has joined the discussion on the forums, you’ve made a huge difference! This patch addresses everything you’ve told us about as well as a number of things we wanted to improve. We’ll continue to monitor and chat to you on the forums and look forward to dropping more updates in the coming months, which will focus more on features. In the meantime, give us your achievement suggestions! We’re looking to add some more and would love to hear what sort of achievements you enjoy. Patch Notes: New:

  • Added a warning box pop-up for people who have less than 4GB of ram, which displays on boot-up.

  • Added a dialogue box that pops up if the game has failed to connect to Steam’s Cloud Saves.

  • Split save profiles into cloud save and local save tabs and added the ability to copy saves between the two of them.

General Bugs:

  • Stopped a sneaky UI sound from playing when repetitively when it’s not supposed to.

  • Cured an issue where the master volume setting was not being retained when you quit the game.

  • Fixed some inconsistencies with the sparks from Tahira's Unbound Blast.

  • Crushed some recurring text masking problems.

  • Gave Tahira’s stat panel a stern talking to. Now it won’t display incorrect ability names.

  • ‘Slippery’ no longer freaks out if you run past the same enemy twice in immediate succession. This is good.

  • Cured a few mysterious cases of hanging stun icons after enemies were pushed off ledges.

  • The game now does a much better job of remembering which profile you were using last when you quit.

  • The Claw can now trigger the “Strike” Achievement.

  • KO'd a bug that was occurring when two or more enemies were pushed off the same ledge with Ferocious Strike.

Audio:

  • Bribed the audio system to fix an issue where the music would cut out if a loop was initialised while the menu was up.

  • Tahira’s run sound was not being effected by the master volume slider, now it is.

UI:

  • Fixed a typo in the Guard Boost tooltip.

  • Clarified some ambiguity in Tahira’s ‘Slippery’ passive tooltip.

  • Improved the logic for when to display the stat shields when ‘display all shields’ is switched on.

  • Lowered the stun icon when displaying on The Hammer or ones her lackeys.

  • Stun swirls now disappear while a character is attacking.

  • Fixed an issue where the Steam overlay was getting stuck when ghosting over letter-boxing.

  • Improved the UI when crushing people with Seismic Slam.

  • The resolution pane in the options menu is no longer a pain in the ass to use.

  • Obliterated a very quick shield flicker when moving between enemy attacks.

  • Units who cannot be affected by Area of Denial attacks (eg. Sprint or Knights who have Guard Boosted) now have their movement tiles lit up in white, rather than blue.

Writing:

  • Fixed a couple of grammar typos.

  • Some minor adjustments to conversations.

AI:

  • The AI has had a stern talking to and will now change its behaviour when it’s supposed to.

Save Games:

  • Took the adventure save system back to school and made sure it knew exactly what it was supposed to be doing during the adventure sections. It’s now a model student.

Jasim and Saja’s Farmstead:

  • Stopped the camera

Source

Steam News / 19 October 2016

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