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Steam News18 June 20267d ago

Patch Notes v1.6.17

Faction Bonuses now apply to enemies in campaign, this should make the game a good bit, harder as requested! Will continue to tweak and balance until the game is in a great state!

Full notes

Full Tabletop Tavern update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions6 changes1 removal
  • Balance
  • Fixes
  • Gameplay
  • UI and audio
changedFaction Bonuses now apply to enemies in campaign, this should make the game a good bit, harder as requested! Will continue to tweak and balance until the game is in a great state!
fixedFix for when a ranged squad was simultaneously in ranged combat and engaged by melee, the melee-disengage path was unreachable. The squad got ChargeSquad added but could never charge causing weird logic
fixedFixed bug with Joseon Hwacha being really, really ineffective
changedPrevent Sister Morvayne's Outrider ability from using saved spawn positions of non outrider units in garrison battles
fixedFixed issue where if the target died during the disengage window the squad would get stuck and never move
fixedFixed Error where units were unelectable and couldn't be commanded if you paused while rolling dice

Faction Bonuses now apply to enemies in campaign, this should make the game a good bit, harder as requested! Will continue to tweak and balance until the game is in a great state!

Major Bug Fixes

  • Fix for when a ranged squad was simultaneously in ranged combat and engaged by melee, the melee-disengage path was unreachable. The squad got ChargeSquad added but could never charge causing weird logic

  • Fixed bug with Joseon Hwacha being really, really ineffective

  • Prevent Sister Morvayne's Outrider ability from using saved spawn positions of non outrider units in garrison battles

  • Fixed issue where if the target died during the disengage window the squad would get stuck and never move

  • Fixed Error where units were unelectable and couldn't be commanded if you paused while rolling dice

  • Fixed another error when after facing specific enemy comps, the next battle wasnt clearing them from memory causing weird desync errors

  • Prevented all status effect icons (such as exhausted and out of ammo) from triggering above gate health bars

Gear Items Refresh

  • Removed Enron Accounting

  • Tower Shields -> Shielded units invulnerable to [Ranged] Attacks

  • Buckler Shields -> Melee units gain +6 [Melee Defense]

  • Jailer's key -> Cost to Recruit from Towns is Discounted (5, 10, 25)

  • Omen of famine - increasing to 2 gold per empty armor slot

  • The Potato - Sell price increases by 2 gold per turn

Unit Changes

Ashwood Militia

Added back Heavy Shields Melee Attack decrease from 36 -> 30

Cragflayers

Armor 5-> 25

Translation Fixes

German Translation from Iltharion Starpire's Special was incorrect, please let me know if incorrect for any other languages and I will update it appropriately! Also a major Korean overhaul!

Source

Steam News / 18 June 2026

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