In this update3
Full notes
Full Tabletop Game Shop Simulator update
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Repeated intro
Hey everyone!
What changed
- Store
- Fixes
- Gameplay
- Balance
- Performance
Tabletop Game Shop Simulator changes
We’ve just rolled out a fresh update for the Tabletop Game Shop Simulator playtests! This patch brings in lots of new features, some quality-of-life improvements, and a bunch of balancing tweaks to make your shopkeeping journey even more satisfying.
As always, we also fixed a ton of bugs you reported to us. Thank you so much for your help and support! 😄
But that’s not all...
A Big Announcement!
We’re thrilled to announce that Tabletop Game Shop Simulator will have a public demo as part of the Steam Debut Festival, starting August 7!
We can’t wait to open the doors of the shop to even more players, and we’d love your help in spreading the word!
New Content
Added light head bobbing when walking for extra immersion
You can now crouch (because hey, it’s fun)
A first light tutorial now introduces the main mechanics
New display stands let you showcase your favorite figurines and admire them whenever you like
Posters are now manually placed so you can decorate your shop your way
Added Forge of War banners for extra shop flair
Added visual variations for the painting and wargame tables. Let us know what you think!
The game now supports gamepad controls
More store extensions have been added to expand your kingdom of nerdiness
The game is now available in German, Spanish, Portuguese, Russian, and Simplified Chinese
Added a few new figurines to collect and display
The reserve can now be opened when reading level 16!
Added painting animations
Balancing Tweaks
Adjusted the effects of some figurines in Wargame gameplay
Reworked customer behavior. How they enter and exit the store, and what they buy, should now feel more natural
Updated movement speed for a better overall feel
Revised scoring for the painting mini-game to better reflect your performance
We’re getting closer and closer to the full experience, and your feedback is shaping the future of the game in real time. So please keep sharing your thoughts, suggestions, and bug reports. We’re listening, and we’re building this with you 💛
Thanks again for playing, and happy shopkeeping!
The Tabletop Game Shop Sim Team
Steam post image
Source
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