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Steam News25 September 20259mo ago

Demo Update v21a - Patch Notes

We just pushed a new update to the Demo! Major Revamped Camera controls - you can now always use keyboard/joystick to move around and only need to hold RMB to look around Build Menu Camera now behaves the same as regula

Full notes

Full Table Tactics: physics-driven tabletop battles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions4 changes2 removals
  • Gameplay
  • Maps
  • Fixes
addedWe just pushed a new update to the Demo!
addedRevamped Camera controls - you can now always use keyboard/joystick to move around and only need to hold RMB to look around
changedDecreased build area around Castle on Skirmish Maps
addedRanged enemies can now attack your castle by shooting arrow/fire/marbles at it
changedAdjusted aiming reticles to be slightly more precise
changedDog has slightly lower movement range now

We just pushed a new update to the Demo!

Major

  • Revamped Camera controls - you can now always use keyboard/joystick to move around and only need to hold RMB to look around

  • Build Menu Camera now behaves the same as regular camera

  • Decreased build area around Castle on Skirmish Maps

  • Units will clear their bodies after 4 rounds now

  • Ranged enemies can now attack your castle by shooting arrow/fire/marbles at it

Other

  • Adjusted aiming reticles to be slightly more precise

  • Dog has slightly lower movement range now

  • Adjusted some enemy values like weights and attack for better balancing

  • You can no longer unpossess a unit if you're jumping

Bugs

  • Blocks no longer count towards capturing points in Skirmish

  • Fixed Mug clipping the desk in background

  • Fixed an issue where hitting your own units on first turn would behave weirdly

  • Fixed a bug when unpossessing unit might not reset movement on it

Hope you like these changes and let us know in the forums if anything feels worse :)

Source

Steam News / 25 September 2025

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