Full notes
Full Table Tactics: physics-driven tabletop battles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Store
- Gameplay
Table Tactics: physics-driven tabletop battles changes
Knock over tabletop figurines off your kitchen table by shooting arrows and marbles! A turn-base strategy game with no health points, no stats, just physics at its best (and worst!)
[dynamiclink href="https://store.steampowered.com/app/3866470/Table_Tactics_Demo/"]
The demo features a single-player Tower Defense level, AS WELL AS a 2-4 player local multiplayer skirmish mode!
Single Player
Defend your castle against waves of enemies! Earn coins for each enemy topped and spend them to build new defensive units.
Point Control (PvP)
Move your units inside one of the control points, and keep them safe until the next turn to earn points. The first team to reach the point limit wins the game.
Castle Bomb (PvP)
Push the heavy bomb into the enemy castle - and keep the enemy from pushig it into yours. A physical tug-of-war!
Source
Changelog.gg summarizes and formats this update. How we read updates.
