Full notes
Full >//:System.Hack update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Security
New Build Patch #1
As the first wave of bug reports and feedback rolls in, I've got the first patch to ready to roll out to address it.
Change Log
Fixed bug where first person camera was too high.
Fixed a bug that was causing a massive drop in FPS when looking at the cyberdeck
Adjusted spawn height and added a delay between spawning the players and generating the node to help prevent players from falling through the floor.
Fixed a bug causing the System Log window to show up in every node.
Adjust the spawn location of IC in the Low Security Datastore node.
Increased the range that players can lock onto IC, making it easier to Analyze them before combat begins.
Fixed a bug that caused the mouse cursor to disappear when using escape to close the Hardware tutorial.
Added simple cinematics for lying down and getting up from the diving chair.
Added the 'Log' command to all starting programs (requires a new game). This briefly displays the actual code of the program when the program is ran.
Changed out the font for the program descriptions, when in the library, or hoverin gover the hotbar item, to something that is easier to read.
Source
Changelog.gg summarizes and formats this update. How we read updates.
