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- >SYS//PURGE_
ROADMAP + PROGRESS ON THE NEXT UPDATE
Hi everyone! I'm still working on the next update, which will be the game's first *major*update. In the meantime, here's the roadmap and some of the features planned for the next few updates! The roadmap is subject to c…
Store4 changesGameplay - >SYS//PURGE_
Update Alpha 1.0.4
-- General -- - Graphics setting now use separate save file. Steam Cloud now only saves user settings - Added crosshair size slider - Added damage indicator toggle - Lowered max time between songs to 150s (was 190s) - F…
Store3 changesFixBalance - >SYS//PURGE_
Update Alpha 1.0.3b
-- General -- - Fixed Fullscreen mode not respecting resolution. Switching resolution now calculates and applies 3d scaling factor - Added a one frame delay to hopefully fix fullscreen not fullscreening properly - Decal…
Announcement3 changesFixMaps - >SYS//PURGE_
Update Alpha 1.0.3a
-- General -- - Fixed Pause Menu locking the game -- Enemies -- - Enemies now have bullet tracers -- Player -- - Quickswitch now switches to weapon 2 without needing to switch weapons first - Added flashlight toggle sou…
Announcement3 changesFixGameplay - >SYS//PURGE_
Update Alpha 1.0.3
Big thank you to everyone who played the game and shared their feedback! Thank you for such a warm reception. I really appreciate every discussion thread, review and all the interactions, it means a lot to me :D Alpha 1…
Store19 changesFixBalance - >SYS//PURGE_
>SYS//PURGE_ IS OUT!
>SYS//PURGE_ IS LIVE IN EARLY ACCESS! Today marks the day I release my first ever game on Steam, and my first ever game overall! Game launches with: Map 1 - the Warehouse / Containment / Office area In the future it'll…
Store2 changesMaps




