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Steam News30 April 20206y ago

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Hey everyone, Another small patch with some more fixes. (Keep in mind the version number did not update) Changes: Improved Performance of Particle systems (of of the largest performance drains) Unidentified potion has a

In this update2

Full notes

Full SYNTHETIK: Legion Rising update

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Repeated intro

Hey everyone, Another small patch with some more fixes. (Keep in mind the version number did not update)

What changed

17 fixes3 additions6 changes0 removals
  • Performance
  • Balance
  • Fixes
  • Gameplay
  • Compatibility
changedChanges:Improved Performance of Particle systems (of of the largest performance drains)
changedChanges:Unidentified potion has a higher chance to gain regeneration and shields over poison and slow
changedChanges:Sour DMR damage from 1.45x to 1.75x of 8.8mm ammo
changedChanges:Scar Laser Socom damage from 1.0 to 1.1x Laser ammo
changedChanges:Heavy gunner bounces reduced to 10% chance due to friendly fire
fixedFixes:Fixed explosive barrels switching sprites incorrectly
Scar Laser Socom damage1.01.1Scar Laser Socom damage increased, buff

SYNTHETIK: Legion Rising changes

changedImproved Performance of Particle systems (of of the largest performance drains)
changedUnidentified potion has a higher chance to gain regeneration and shields over poison and slow
changedSour DMR damage from 1.45x to 1.75x of 8.8mm ammo
changedScar Laser Socom damage from 1.0 to 1.1x Laser ammo
changedHeavy gunner bounces reduced to 10% chance due to friendly fire

Changes:

  • Improved Performance of Particle systems (of of the largest performance drains)

  • Unidentified potion has a higher chance to gain regeneration and shields over poison and slow

  • Sour DMR damage from 1.45x to 1.75x of 8.8mm ammo

  • Scar Laser Socom damage from 1.0 to 1.1x Laser ammo

  • Heavy gunner bounces reduced to 10% chance due to friendly fire

Fixes:

  • Fixed explosive barrels switching sprites incorrectly

  • Fixed death statistics accuracy displaying 100x higher values

  • Likely fixed Blob coop crash when spawning adds outside the screen - let us know

  • Most likely fixed Divine reconstructor not working for the damage instance

  • Most likely fixed powerups not applying when less than 5 enemies were alive

  • Probably fixed slowdown issue for Heavy gunner and Riotguard at bosses?

  • Probably fixed special game modes not applying for second player? Let us know

  • Added another thing that maybe solves the camera lock issue - let us know

  • (We are Still looking into these things closely and we will try to upgrade to the new engine beta version which contains many engine bug fixes and likely solves the corrupted player position bug that causes the boss and camera issues, we know its very frustrating and feel very bad about it but there is not much we can do else It seems)

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And again a special run code /GUTS Also use /EXPBOOST if you haven't already for 10 Exp tokens! Enter in chat in a new run! (Exp boost is entered in main menu) Ask around for past codes!

Stay tuned for the upcoming status update and more!

Best - FFG

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Some fun community artworks: Artworks by Moat:

By Shotty

Edit: By Shotty as well (embed dosn't work) https://hostr.co/file/AQ484yRhSAHM/roombahell.png

By Ethall_42 a classic we all know (embed dosn't work) https://hostr.co/file/jtNsM1ZTSJLt/6E3CD0F2B1FECD234A5DB6D3916340E2FCEFFFBB.png

By Generic Nickname (embed dosn't work) https://hostr.co/file/nGObsdxO9TNn/unknown.png

And a very relatable comic by Nerfnow https://www.nerfnow.com/comic/2747

Sorry if I missed yours (some links also just didnt work), post in the comments! - Have fun!

Source

Steam News / 30 April 2020

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