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Steam News24 January 20197y ago

U22 - RED GUARD & ARENA

Hey everyone - The next large update is here! We just released the Synthetik: Arena Expansion as Free standalone and now bring all the good stuff to Legion Rising aswell!

Full notes

Full SYNTHETIK: Legion Rising update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes19 additions34 changes6 removals
  • Gameplay
  • Balance
  • UI and audio
  • Store
  • Fixes
  • Server
addedHey everyone - The next large update is here! We just released the Synthetik: Arena Expansion as Free standalone and now bring all the good stuff to Legion Rising aswell! This update makes the new Arena Upgrade and Supporter Pack compatible with Legion rising, as well as adding the new Enemies, new weapons, items and tons of other changes and fixes! Getting the Arena Upgrade upgrades your Legion Rising with 10 new weapons and the new Arena mode, which you then can play straight out of the Legion Rising client. Otherwise you can play Arena for free as a seperate game! Alright, time for the Patchnotes:
changedFriendly units hp bar is now shown when summoned before taking damage
addedFriendly units now have a green ring around them to make it more visibly friendly at first
addedGeneral Weapon Changes:Added Heat display in weapon stats window
addedGeneral Weapon Changes:Most bullets now have an additional glow, increasing visibility
removedGeneral Weapon Changes:Removed white light from colored laser/fusion bullets
Chaos launcher recoil per shot1211Chaos launcher recoil per shot decreased, nerfRipjack base damage 450 > 600, ammo gained per pickup3020Ripjack base damage 450 > 600, ammo gained per pickup decreased, nerfMinitank hp30004000Minitank hp increased, buffEnforcer bullet damage0.60.65Enforcer bullet damage increased, buff

SYNTHETIK: Legion Rising changes

  • Bladehero
addedHey everyone - The next large update is here! We just released the Synthetik: Arena Expansion as Free standalone and now bring all the good stuff to Legion Rising aswell! This update makes the new Arena Upgrade and Supporter Pack compatible with Legion rising, as well as adding the new Enemies, new weapons, items and tons of other changes and fixes! Getting the Arena Upgrade upgrades your Legion Rising with 10 new weapons and the new Arena mode, which you then can play straight out of the Legion Rising client. Otherwise you can play Arena for free as a seperate game! Alright, time for the Patchnotes:
changedFriendly units hp bar is now shown when summoned before taking damage
addedFriendly units now have a green ring around them to make it more visibly friendly at first
addedAdded Heat display in weapon stats window
addedMost bullets now have an additional glow, increasing visibility

Hey everyone - The next large update is here!

We just released the Synthetik

Arena Expansion as Free standalone and now bring all the good stuff to Legion Rising aswell! This update makes the new Arena Upgrade and Supporter Pack compatible with Legion rising, as well as adding the new Enemies, new weapons, items and tons of other changes and fixes! Getting the Arena Upgrade upgrades your Legion Rising with 10 new weapons and the new Arena mode, which you then can play straight out of the Legion Rising client. Otherwise you can play Arena for free as a seperate game!

Alright, time for the Patchnotes

NEW Enemy: Redguard Striker Glider NEW Enemy: Redguard Pulse Mortar Drone NEW Enemy: Redguard Ball Offender (Brother of Ball Defender)

These new enemies are found in the Military Bay or in the new Arena mode!

  • Friendly units hp bar is now shown when summoned before taking damage

  • Friendly units now have a green ring around them to make it more visibly friendly at first

New Weapons:

NEW Starter Weapon: Titanium Eagle NEW Epic Weapon: Eminence AR NEW Legendary Weapon: GLADIATOR Minigun

Eminence got a total rework and we finally added the minigun!

New Arena Upgrade Weapons:

NEW Mystery Starter Weapon: W21 Lever Action NEW Mystery Starter Weapon: Last Ditch M16 NEW Mystery Starter Weapon: M14 Mini NEW Mystery Starter Weapon: FMG NEW Rare Weapon: A-5C Test Vesion NEW Rare Weapon: Specialist M16-A3 NEW Rare Weapon: Tuned M14 EBR NEW Epic Weapon: Human Laser Cannon NEW Epic Weapon: Sturmgewehr 44 NEW Epic Weapon: Raider Scrap Cannon

You can get these with the Arena Upgrade, (you need to download the free Arena client first to be able to purchase, but it then works in Legion rising)

Supporter Pack 2 (Arena) Weapons:

NEW Rare Weapon: M75 Heavy Support

The new weapon of the Arena Supporter pack, has a unique standing still power charge effect. Very strong on single target but not that easy to use!

General Weapon Changes:

  • Added Heat display in weapon stats window

  • Most bullets now have an additional glow, increasing visibility

  • Removed white light from colored laser/fusion bullets

  • Weapons now automatically eject and reload after some time to help new players

  • Bullet casing sounds are now louder and have more varying loudness

  • Submachineguns now produce less heat than default, distancing them more from assaults

  • All Heavy Sniper rifles now gain double damage from upgrade kits (10% instead of 5%)

Many weapon balance changes:

  • FMG9 new model, improved firing sound, damage minimally increased

  • Weapon upgrade station now costs 40% less for starter quality weapons

  • Eminence AR now uses fusion ammo, now grants item cooldown speed

  • AEK971 now grants healing from elite kills

  • Armageddon ammo gain 60>80

  • R5000 DMR is now epic again, damage decreased by 10%, headshot damage increased

  • Sniperdragon heat decreased slightly, damage increased by 20%

  • P9000 no longer has a super long burst delay if in burst

  • Impaler deals a bit more damage and recoil resets slightly faster

  • Chaos launcher recoil per shot from 12 to 11, damage increased by 5%

  • Ares GL reload speed minimally increased, damage increased by 10%

  • Bren Anti Air has an improved skin

  • Ammo backup Printer attachment now grants 10% > 15% of magsize per 50 heat

  • Backup attachment now grants 35>40% ammo cap and now also increases ammo gain by 20%

  • Wormhole mags and caliber reduction magsize is now correctly multiplied

  • Eraser DMR and Sour DMG deal 25% more headshot damage

  • Fixed eraser cell to give ammo when ammo is at 0 or ejected

  • Nemesis 14.4mm bullets now have a new property, 50% reduced friendly fire

  • Ripjack base damage 450 > 600, ammo gained per pickup decreased from 30 to 20

  • PXS Damage from 1.05x to 1.125x

Added character weapon sprites:

Keep in mind each weapon model takes 120 images so we need to take the most important ones

  • RPG-7

  • M79 Launcher / Ares

  • CRX Ballistic Crossbow

  • P9000 Supernova

  • Flamethrower

New Items:

NEW Legendary Item: High Command NEW Starter Item: Guardian NEW Starter Item: Neutrino Bomb

Item changes:

  • Mystery chest rare item drops fixed, Brawndo, Gold Nugget, Special upgrade kit etc spawn now

  • Raider Blade reworked, now no longer stacks, deals % missing health damage + 300, so is no longer a larger balancing issue since the reset on kills chance, and is better if not upgraded so no longer requires upgrades to be viable throughout the game. Now heals on kills

  • Missing health damage scales with upgrades

  • Heart core now affects less in Blob Boss room

  • You can now hear item activation sounds from other players

  • Transmutating a divine item now grants a legendary instead of a nonexistant item as no default divine items exist

  • Icarus and Beamer should no longer trigger in stealth

Class changes:

  • Breacher headshot modifier reduced by 0.25 (same as Riotguard)

  • Breacher Core max stacks are now 5 as he could get unkillable rather easily in varied situations

  • Breacher now is 20% more accurate while moving over default

  • Fixed Heavy gunner requiring level 15 for level 10 passive

  • Engineer Sentry turret now gains 750 max hp per floor (boss kill)

  • Engineer Sentry turret now gains 10% damage per floor to be still relevant late game

  • Changed that active items no longer have a chance to not be activated with lower than 100% luck (Mostly Engineer related)

  • Special ammo supply now grants 10>15% critchance

  • (Raider lvl 5 knife reset still dosnt work on live for a miraculous engine reason despite working when we test it, already fixed it 3 times..)

Difficulty & Rooms

  • Mortar Shots and crystal mortar shots now scale slightly with difficulty but take longer baseline

  • Disco room floor field spawns is now 30% slower on singleplayer due to being easier in coop

  • Disco room server channel time from 5 to (3 + (1 * difficulty)) seconds

  • Added light for player 2 in disco room

  • Fixed sniper level 0 shield bonus only applying after level 10

  • Spike traps no longer ignore shields

  • Reduced damage range of charging crystal enemy

  • Minitank hp from 3000 to 4000

  • Flak, Main battle and hovertank health scales stronger with difficulty

  • Threaded Shotgun bot now gets 200 range closer to shoot

  • Enforcer bullet damage from 0.6 to 0.65

  • Hovertank damage increased by 30%

  • Arena masters are 10% faster, Riotshield master now has health regen like other Riotshields

  • Added new room for Pipes Floor

  • Using a controller now makes enemies react slightly slower and grants slightly increased resistances to compensate the increased damage taken and reduced accuracy of a controller

  • (Only enabled if you use the controller from the start of the game)

Challenges

  • Fixed simple class challenge stat bonus requiring insanity completion

  • Insanity challenge tooltip reworked, now shows checkmarks and is clearer

  • Fixed Assassin insanity challenge requiring sniper challenge

Fixes

  • Changed how players are revived, which should remove or minimize issues coming from room change when dead, such as mirrored screen issue

  • Fixed controller switching ammo on ejection

  • Fixed class challenge only working when having insanity challenge

  • Fixed the bug where a overheated weapon not held would leave your shield at 0 forever

  • Fixed a nasty bug where you would sometimes take overheat damage from dashing

  • Fixed 2 rooms not having quests spawners, making quests not activate

  • Fixed Field supply causing a crash on recycle

  • Fixed final boss crash happening sometimes

  • Fixed Items not being able to upgrade when shared from a player

  • Many other fixes & some mentioned above already Known Issues:

  • Raider Knife reset still dosnt work on live despite working in engine...

  • Sometimes you still can get the doubled lobby after ending a game

  • Blue screen issue? Tell us more if you have any indices

Referral Menu

There is a new referral menu, with which you can refer your friends to the game! Referrals are shared between the free Arena client and Legion Rising. We really need you to spread the word and you can get 2 nice rewards such as the Guardian item or a new starter Pisto!l And of course, Arena is out as a seperate client! Perfect to get a friend to try the game! With the Arena upgrade, you get the Arena mode inside Legion Rising and the new Arena weapons for the normal mode as well! The Arena supporter pack also completely works in Legion rising. https://store.steampowered.com/app/984110/SYNTHETIK_Arena/ https://store.steampowered.com/app/1003780/SYNTHETIK_Arena_Premium_Upgrade/ https://store.steampowered.com/app/1015110/SYNTHETIK_Arena_Supporter_Pack/ We hope you enjoy the new Arena expansion and the new Update, we think its at a extremely fair price and hope you support us and have fun with the new content! See you ingame! - Eric, Alex & Karl

Source

Steam News / 24 January 2019

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