In this update7
Full notes
Full SYLVA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Fixes
- Gameplay
SYLVA changes
π Hello, Sylvans!
Thank you for your continued feedback and support! This update introduces additional gameplay improvements, new enemy encounters, and several stability and performance enhancements.
πΈ Resource Balance
Increased the amount of Fiber obtained from Flowers, improving early-game resource gathering balance.
βοΈ Meteors
Fixed several issues related to Meteor interactions with player-built structures.
π Undead Guardian
Added Undead Guardian enemies to selected Village POIs.
Updated special enemy spawn locations in villages.
Integrated seamlessly with the existing multiplayer spawn system.
π€ AI
Optimized AI LOD and Tick behavior to reduce movement stuttering and improve overall performance.
π Multiplayer
Improved the stability of the multiplayer spawn and pooling systems.
π§ Misc
Various bug fixes and stability improvements.
Minor gameplay balancing and overall polish.
Source
Changelog.gg summarizes and formats this update. How we read updates.
