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Steam News9 February 20179y ago

Keyboard + mouse input feedback request!

Hey everyone! I have pushed ~experimental~ keyboard and mouse controls to the Swordy "beta" branch. This will allow people without gamepads to play! Of course a kb+m player can also join in with gamepad players.

Full notes

Full SWORDY update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! I have pushed ~experimental~ keyboard and mouse controls to the Swordy "beta" branch. This will allow people without gamepads to play! Of course a kb+m player can also join in with gamepad players. It would be awesome if anyone would try it out and give us feedback! We went through a few iterations to get the mouse aiming to feel right. Quite happy with the current state focusing more on mouse intentions / directions than the exact mouse position - sort of mimicking a joystick.

What changed

7 fixes5 additions7 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
  • Fixes
  • Maps
changedHey everyone! I have pushed ~experimental~ keyboard and mouse controls to the Swordy "beta" branch. This will allow people without gamepads to play! Of course a kb+m player can also join in with gamepad players. It would be awesome if anyone would try it out and give us feedback! We went through a few iterations to get the mouse aiming to feel right. Quite happy with the current state focusing more on mouse intentions / directions than the exact mouse position - sort of mimicking a joystick.
changedMostly looking for feedback on:How mouse aiming + mouse UI feels.
changedTo change branch on Steam:In the dropdown select the "beta" branch.
changedTo change branch on Steam:Left click the "CLOSE" button to close the "Properties" window.
changedControls:Aim - mouse movement.
addedControls:The game should be fully playable with keyboard and mouse, but it's not ready for release yet. We still need to update the in-game signs and "how to" text to include kb+m (and other inputs...) - so refer to the "controls" list above. Settings will be added for mouse sensitivity etc. Let us know what you think!

Mostly looking for feedback on:

  • How mouse aiming + mouse UI feels.

  • What you like about it.

  • What you do not like about it.

  • Anything you feel is missing or broken.

To change branch on Steam:

  1. Go to your LIBRARY.

  2. Find and right click on SWORDY.

  3. Left click on "Properties".

  4. In the "Properties" pop-up window: left click on the "BETAS" tab.

  5. In the dropdown select the "beta" branch.

  6. Left click the "CLOSE" button to close the "Properties" window.

Steam will then update Swordy automatically.

Controls:

  • Aim - mouse movement.

  • Move - WASD.

  • Left action - left click.

  • Right action - right click.

  • Pickup/drop - Q and E.

  • Force pickup (for dual wielding) - CTRL.

  • Dash - shift.

  • Jump - space.

  • Interact - F.

  • Cancel - C.

  • System menu - backspace.

  • Pause menu - tab.

The game should be fully playable with keyboard and mouse, but it's not ready for release yet. We still need to update the in-game signs and "how to" text to include kb+m (and other inputs...) - so refer to the "controls" list above. Settings will be added for mouse sensitivity etc. Let us know what you think!

Updates:

2017-03-04:

  • Added Steam Controller support to beta branch for feedback and testing.

2017-03-06:

  • Fixed bug causing characters to not respawn in Deathmatch - also was causing the match not to end - bug was only present on beta branch.

  • Fixed "Add Bot" / "Remove Bot" button input not setup on as action for Steam Controller.

  • Fixed "Keep Input API" incorrect text layout on 4:3 screen aspect.

  • Fixed game version text overlapping how to play text.

2017-03-09:

  • Fixed Steam Controller bindings - all inputs working!

  • Improved System menu.

  • Added keyboard/mouse player enabled setting.

  • Added mouse sensitivity setting

  • Added mouse UI transparency setting.

2017-03-09:

  • Fixed mouse not showing in map screen.

  • Improved mouse UI and cursor handling.

  • Fixed bug where on second return to map, gamemode navigation broke - bug was only present on beta branch.

Hamish

Source

Steam News / 9 February 2017

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