Full notes
Full SWORDY update
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What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Compatibility
SWORDY changes
Version 0.4.0 EA Release - version 4 2016-12-24
Hair styles!
Eyebrows!
Beards!
Added health potions!
Improved AI - sense of self preservation.
Improved AI - improved targetting.
Fixed bug with AI getting stuck in air / on top of each other.
Improved Music manager to be "game mode based" tracks.
Fixed "SSAO" toggle in settings menu and renamed to "Ambient Occlusion".
Added "Screen Space Reflections" toggle to settings menu.
Happy holidays! Hope everyone is enjoying some time with their friends and family. Good time for local-multiplayer gaming :D We've added a bit more character and customizability with hair styles, eyebrows and beards on characters. You can play with different options in the Camp level. Health potions are a thing! Potions spawn occasionally in the Forrest Trial instead of hidden healing. Enemies will now try to dodge attacks, and try to evade and generally mix things up a bit more. With the improved AI targeting enemies will aim toward where they think you will be (instead of directly on you) - you can fake 'em out. We have made internal changes to the Music manager that will help us moving forward with music tracks in missions / connected levels. Previously music was linked to levels. Steam controller support is in the works too but not quite ready yet. We'll be pushing this to the beta branch soon for feedback. Enjoy! As always, let us know what you think! Frogshark
Source
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