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Steam News19 October 20223y ago

Patch 1.66

Swordsman 1.49 [Improvements / Content Update] - New contest (see Modes > Event tab) - Performance optimizations - Horde map changes (large building converted to 1-story) [Bug Fixes] - Zombies in Horde didn't walk throu

Full notes

Full Swordsman VR update

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What changed

0 fixes1 addition1 change0 removals
  • Maps
  • Gameplay
added[Improvements / Content Update] - New contest (see Modes > Event tab) - Performance optimizations - Horde map changes (large building converted to 1-story)
changed[Bug Fixes] - Zombies in Horde didn't walk through some doors - Punching made no sound if "Invincible Enemies" modifier was on - Bosses could still taunt during Finisher state - Baltok clipped with his sword during walk / idle animations - Enemies could still attack and look at you when phasing with Reaper

Swordsman 1.49

[Improvements / Content Update] - New contest (see Modes > Event tab) - Performance optimizations - Horde map changes (large building converted to 1-story)

[Bug Fixes] - Zombies in Horde didn't walk through some doors - Punching made no sound if "Invincible Enemies" modifier was on - Bosses could still taunt during Finisher state - Baltok clipped with his sword during walk / idle animations - Enemies could still attack and look at you when phasing with Reaper

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

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Source

Steam News / 19 October 2022

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