Full notes
Full Swordsman VR update
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What changed
- UI and audio
- Gameplay
Swordsman 1.43
[Improvements / Content Update] - The bridge section of Hel's Gate is now playable in the Arena - Throat grabbing improved (easier to pull off) - Giant in Hel fight can now be executed with Blunt damage - Hel more reliably triggers phase 2 - Improved wood stabbing sounds - Wolf statue can keep eating heads (but stops giving spoon if already owned) - Hel's dagger special attack (dagger dome) improved with added effects - Added a two-handed rotational influence setting (dominant hand only, or both)
[Bug Fixes] - Bug fix: Clicking 'play again' on Hel's Gate (arena) spawns you on the bridge - Bug fix: Weapons can sometimes be gripped upside down by accident - Bug fix: Hit detection can be bad when in slow-mo - Bug fix: Player armors can look messed up in hub (?) - Bug fix: Frostbite special attack sounds too slow (?) - Bug fix: The hand guard of Frostbite has no collisions - Bug fix: Thrown weapons do no damage / cannot penetrate (?) - Bug fix: Hel can be pushed off the bridge but she won't fall, it just looks weird - Bug fix: The same song keeps playing (?) - Bug fix: Permadeath doesn't clear certain newer owned items - Bug fix: Player preview in hub sometimes doesn't follow player to shops - Bug fix: Hel can be kicked off the bridge - Bug fix: Spoon can cause frame drops - Bug fix: Hel's Giant can be grabbed (and neck broken) - Bug fix: Chokuto spawns colorless blood on itself - Bug fix: Sometimes telekinesis gripping heads has bad grip offset - Bug fix: Misc. problems with Wolf statue and decapitations
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
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Source
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