Full notes
Full Swords of Gurrah update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Server
- Performance
- Fixes
- Gameplay
Swords of Gurrah changes
We’re excited to bring you all the patch notes for the first update of May! We’ve been working on fixes for the bugs you’ve reported and work is being done to balance and refine the game’s mechanics. Here are the patch notes for 1.0.5:
Patches
Small modifications under the hood of scoreboards
Additional swing and latency smoothing
Stopped servers shutting down in the middle of the night
Spectator character tweaks
Connection timeout timers have been doubled
Moving throwing range targets don’t get out of sync any more
Server browser menu will now timeout for 5 seconds after server connection failure
Kick player should now be working
Fixed a CTF bug where the flag wouldn’t get returned if picked up by a team member
Changes
Monster Arena is now playable in multiplayer
In Monster Arena, every 5 waves has a respawn, heal and 60 second break
Ping now displays for servers
2h Swords head damage lowered
1h Sword weapon damage lowered
1h Axe slash damage increased
Battle Axe damage increased
Updated battle axe collision boxes
2h weapons harden can now be activated with a single trigger
Source
Changelog.gg summarizes and formats this update. How we read updates.
