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Steam News9 May 20206y ago

Update 1.0.5

We’re excited to bring you all the patch notes for the first update of May! We’ve been working on fixes for the bugs you’ve reported and work is being done to balance and refine the game’s mechanics.

Full notes

Full Swords of Gurrah update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition12 changes0 removals
  • Balance
  • Server
  • Performance
  • Fixes
  • Gameplay
changedWe’re excited to bring you all the patch notes for the first update of May! We’ve been working on fixes for the bugs you’ve reported and work is being done to balance and refine the game’s mechanics. Here are the patch notes for 1.0.5:
changedAdditional swing and latency smoothing
changedStopped servers shutting down in the middle of the night
changedConnection timeout timers have been doubled
changedServer browser menu will now timeout for 5 seconds after server connection failure
fixedFixed a CTF bug where the flag wouldn’t get returned if picked up by a team member

Swords of Gurrah changes

changedWe’re excited to bring you all the patch notes for the first update of May! We’ve been working on fixes for the bugs you’ve reported and work is being done to balance and refine the game’s mechanics. Here are the patch notes for 1.0.5:
changedAdditional swing and latency smoothing
changedStopped servers shutting down in the middle of the night
changedConnection timeout timers have been doubled
changedServer browser menu will now timeout for 5 seconds after server connection failure

We’re excited to bring you all the patch notes for the first update of May! We’ve been working on fixes for the bugs you’ve reported and work is being done to balance and refine the game’s mechanics. Here are the patch notes for 1.0.5:

Patches

  • Small modifications under the hood of scoreboards

  • Additional swing and latency smoothing

  • Stopped servers shutting down in the middle of the night

  • Spectator character tweaks

  • Connection timeout timers have been doubled

  • Moving throwing range targets don’t get out of sync any more

  • Server browser menu will now timeout for 5 seconds after server connection failure

  • Kick player should now be working

  • Fixed a CTF bug where the flag wouldn’t get returned if picked up by a team member

Changes

  • Monster Arena is now playable in multiplayer

  • In Monster Arena, every 5 waves has a respawn, heal and 60 second break

  • Ping now displays for servers

  • 2h Swords head damage lowered

  • 1h Sword weapon damage lowered

  • 1h Axe slash damage increased

  • Battle Axe damage increased

  • Updated battle axe collision boxes

  • 2h weapons harden can now be activated with a single trigger

Source

Steam News / 9 May 2020

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