In this update4
Full notes
Full Swords And Magic: Path Of Conquest update
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What changed
- Performance
- Fixes
- Gameplay
Swords And Magic: Path Of Conquest changes
Dear players, here are the contents of this update:
【New Content】
【Battle Map Overhaul】The old map has been replaced with a brand-new one, expanded approximately 32 times in size, built entirely with new assets to lay the groundwork for future development. This is the first step of the visual upgrade, focusing on environmental detail, optimization, and lighting effects. I will continue to gradually improve the visuals with each major update.
【Upgraded Visual Effects】Iteratively upgraded the skill VFX for most classes! Replaced old effects to be compatible with the latest shaders and rendering pipeline.
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【Bug Fixes】
Fixed 【During auto-equip, the Guardian Knight would equip the Paladin's tome. He will now only auto-equip a shield, while the Paladin can still equip both a shield and a tome.】
Fixed 【The final loot wave in dungeons sometimes getting stuck because characters were trying to pick up items.】 Added a failsafe mechanism that automatically collects all items after a set amount of time.
Fixed 【Assassin skill Mute Strike failing to be learned correctly.】
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【Coming Soon】
Major Update version 0.9.00 will bring the long-awaited legion-scale battles, with various factions making their entrance one by one, a brand-new character progression system, new regions, and new dungeons! Even more exciting content will also be included in this version — stay tuned!
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If you're enjoying the game, please consider leaving a review 😊 Even if you're not — I'd still love to hear your honest feedback, it really helps me improve the game. It's also my only way of getting the word out right now, it really means a lot!
[Swords And Magic: Path Of Conquest] Developer - Archer
2026.05.24
Source
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