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Steam News2 July 20262d ago

[Update 0.9.06] - Alchemy & Optimization Update

Dear players, here are the updates for this version: [New Content] [Alchemy Profession & Corresponding Leadership Skills] You can now craft herbs into various potions!

In this update4

Full notes

Full Swords And Magic: Path Of Conquest update

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What changed

8 fixes2 additions4 changes0 removals
  • Gameplay
  • Performance
  • Balance
  • Fixes
  • UI and audio
addedNew Content[Alchemy Profession & Corresponding Leadership Skills] You can now craft herbs into various potions! Learn advanced alchemy through the Leadership Skills.
changedOptimizations[Boss Difficulty] Reduced the spell attack frequency of dragon bosses and the attack frequency of newly spawned bosses.
changedOptimizations[Round Intensity] Monsters now gain 1 level every 2 rounds instead of every round. The max level cap remains the highest level among the player's active characters. This slows down monster power scaling for parties larger than 6!
addedOptimizations[Date] Changed from 3 days per month to 10 days per month. (Due to stipend frequency — until other income sources are added, the month is set to 10 days for now. It will be adjusted to 30 days per month once more content is added.)
changedOptimizations[Experience] Increased experience gained from killing monsters.
changedOptimizations━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Swords And Magic: Path Of Conquest changes

added[Alchemy Profession & Corresponding Leadership Skills] You can now craft herbs into various potions! Learn advanced alchemy through the Leadership Skills.
changed[Boss Difficulty] Reduced the spell attack frequency of dragon bosses and the attack frequency of newly spawned bosses.
changed[Round Intensity] Monsters now gain 1 level every 2 rounds instead of every round. The max level cap remains the highest level among the player's active characters. This slows down monster power scaling for parties larger than 6!
added[Date] Changed from 3 days per month to 10 days per month. (Due to stipend frequency — until other income sources are added, the month is set to 10 days for now. It will be adjusted to 30 days per month once more content is added.)
changed[Experience] Increased experience gained from killing monsters.

Dear players, here are the updates for this version:

[New Content]

  1. [Alchemy Profession & Corresponding Leadership Skills] You can now craft herbs into various potions! Learn advanced alchemy through the Leadership Skills.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

[Optimizations]

  1. [Boss Difficulty] Reduced the spell attack frequency of dragon bosses and the attack frequency of newly spawned bosses.

  2. [Round Intensity] Monsters now gain 1 level every 2 rounds instead of every round. The max level cap remains the highest level among the player's active characters. This slows down monster power scaling for parties larger than 6!

  3. [Date] Changed from 3 days per month to 10 days per month. (Due to stipend frequency — until other income sources are added, the month is set to 10 days for now. It will be adjusted to 30 days per month once more content is added.)

  4. [Experience] Increased experience gained from killing monsters.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

[Bug Fixes]

  1. Fixed [Abnormal Boss Skill Damage]

  • I received reports of abnormal skill damage values (e.g., a level 10 Mountain Giant Dragon dealing 5000+ damage with Fireball in a 6-player configuration). The code has been reviewed — boss skill damage should not exceed the maximum a tank class can absorb in a single hit, and should not be cast too frequently (at least not twice within 5 seconds).

  1. Fixed [Missing Text Log When Paying Member Maintenance Fees] - Money was being deducted silently with no log entry.

  2. Fixed [Tavern Talent Points Becoming Abnormal When Buying/Selling Characters]

  3. Fixed [Craft Button Becoming Uninteractable After Item Crafting Completes]

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If you're enjoying the game, please consider leaving a review 🙂 Even if you're not — I'd still love to hear your honest feedback, it really helps me improve the game. It's also my only way of getting the word out right now, it really means a lot!

[Swords and Magic: Path of Conquest] Developer - Archer

2026.07.03

Source

Steam News / 2 July 2026

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