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Steam News10 January 20265mo ago

Official Early Access Launch

I originally thought I could choose Early Access (EA) when launching after the review process—but turns out EA has to be selected before review.

Full notes

Full Sword World VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedThat said, the game is still in active development: this version includes the starter dungeon, and the next update (which is nearly done—just needs a bit more testing) will add the Skill Pool. After that, we’ll roll out new weapons paired with new enemies, then refine the dungeons and add brand-new ones. Moving forward, the game will follow this "iterative spiral" development plan.

Sword World VR changes

addedThat said, the game is still in active development: this version includes the starter dungeon, and the next update (which is nearly done—just needs a bit more testing) will add the Skill Pool. After that, we’ll roll out new weapons paired with new enemies, then refine the dungeons and add brand-new ones. Moving forward, the game will follow this "iterative spiral" development plan.

I originally thought I could choose Early Access (EA) when launching after the review process—but turns out EA has to be selected before review. Once approved, switching to EA isn’t allowed, so the game ended up launching as a full release by accident.

That said, the game is still in active development: this version includes the starter dungeon, and the next update (which is nearly done—just needs a bit more testing) will add the Skill Pool. After that, we’ll roll out new weapons paired with new enemies, then refine the dungeons and add brand-new ones. Moving forward, the game will follow this "iterative spiral" development plan.

Source

Steam News / 10 January 2026

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