Full notes
Full Sword Hero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
Sword Hero changes
This patch includes some quick adjustments to make combat feel more "fair" - a large portion of such unfairness was validly appointed to the stuff enemy archers pulled off - it should be way milder now all over the board. Sword Hero is still pre-alpha. Combat animations/timings are placeholder, most game systems are being worked on on a daily basis, etc. - If you feel like something doesn't feel right, please, don't make your first instinct be calling it a piece of shit - ping me to let me know your thoughts. It is most likely that the thing that makes you frustrated is either placeholder or was just unintended, in which case I can check it out, and if it is indeed not intended, I can, and will fix it. 0.0.9x "Archer Patch"
Archer fire rate adjusted
Lowered active archer count to 1
Fixed archers still occasionally releasing arrow at point-blank range
Slightly nerfed enemy NPC combat speed
+[All additions and fixes made since last update on the Alpha side]
Source
Changelog.gg summarizes and formats this update. How we read updates.
