In this update5
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Full Sword & Shield Simulator update
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Repeated intro
Hello Blacksmiths!
What changed
- Gameplay
- Store
- Performance
- Compatibility
Sword & Shield Simulator changes
Today, we want to talk about one of the most important parts of Sword & Shield Simulator - the people living in its world.
The citizens of Danburg and beyond are far more than mere background figures. They offer forge contracts, steer your journey, and gradually unveil the mystery behind Richard’s missing father.
Recognizing their significance, we knew it was time to give many of them a fresh new look.
More Life, More Variety
Thanks to a new collection of character models, outfits, and accessories, Danburg’s citizens now radiate an even stronger medieval spirit.
You’ll meet:
tired workers marked by years of hard labor
well-dressed townsfolk
city guards
craftsmen carrying visible signs of their trade
The goal was simple: make the world feel more believable and immersive.
New Clothing Sets
We’ve introduced entirely new outfit meshes for our NPCs.
Male NPCs now include:
15 body outfit variations
9 pants and footwear variations
new headwear and additional accessories
Female NPCs now include:
17 body outfit variations
13 pants and footwear variations
brand new hairstyles and headwear
These additions promise to fill every city and settlement with a vibrant tapestry of visual diversity.
Performance Improvements
The new character meshes have also been optimized using a traditional LOD (Level of Detail) system instead of relying on Nanite.
Our aim: to reduce hardware requirements and open the door for even more players to enjoy a seamless adventure.
We’ve also started additional optimization work related to Nanite and Lumen systems — and we’ll talk more about that in future devlogs.
Steam post imageIf you want to visit Danburg and Its Citizens, join the beta test!
How to participate:
Head over to our Steam Store page.
Scroll down to "Join the Sword & Shield Simulator Playtest."
Click "Request Access."
Sword Shield Simulator See you in the next devlog.
Source
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