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Steam News6 October 20241y ago

Swirl Watch Version 1.210

1.210 -Slightly increased overall PS gains on lvl2+ missions. -Slightly increased conversion rate for prisoner skill to tech lvl. -Gear mods become available earlier now (10 tech levels above base gear, was 30).

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Full Swirl W@tch update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixed1.210 -Slightly increased overall PS gains on lvl2+ missions. -Slightly increased conversion rate for prisoner skill to tech lvl. -Gear mods become available earlier now (10 tech levels above base gear, was 30). -Cascade damage cap increased (30-->50). -Some items rebalanced. -Fixed drill projectile property not resetting correctly on weapon change. -Fixed capture net not spawning sound on correct position when hitting capture targets. -Fixed music volume not taking effect correctly when exiting deafen/reflex state (?).

Swirl W@tch changes

fixed1.210 -Slightly increased overall PS gains on lvl2+ missions. -Slightly increased conversion rate for prisoner skill to tech lvl. -Gear mods become available earlier now (10 tech levels above base gear, was 30). -Cascade damage cap increased (30-->50). -Some items rebalanced. -Fixed drill projectile property not resetting correctly on weapon change. -Fixed capture net not spawning sound on correct position when hitting capture targets. -Fixed music volume not taking effect correctly when exiting deafen/reflex state (?).

1.210 -Slightly increased overall PS gains on lvl2+ missions. -Slightly increased conversion rate for prisoner skill to tech lvl. -Gear mods become available earlier now (10 tech levels above base gear, was 30). -Cascade damage cap increased (30-->50). -Some items rebalanced. -Fixed drill projectile property not resetting correctly on weapon change. -Fixed capture net not spawning sound on correct position when hitting capture targets. -Fixed music volume not taking effect correctly when exiting deafen/reflex state (?).

Source

Steam News / 6 October 2024

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