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Steam News23 June 202611d ago

Update 1.2.0

Bug fixes Fixed miscellaneous crash bugs Fixed a bug that was causing a loud humming noise to play for all connected players and persist forever through maps transitions.

In this update4

Full notes

Full SWAPMEAT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions1 change0 removals
  • Performance
  • Maps
  • Fixes
  • UI and audio
fixedBug fixesFixed miscellaneous crash bugs
fixedBug fixesFixed a bug that was causing a loud humming noise to play for all connected players and persist forever through maps transitions. Thanks for the reports and extra info @adxM, @Grim, @Harvey Specter, @Goat Hobo, and @Ottoway
fixedBug fixesFixed a bug that could cause enemies to move way too fast on Sub Zeroni
fixedBug fixesFixed a bug with the cancel buttons closing too many windows when backing out of the key rebind screen
fixedBug fixesFixed a bug where interacting with rangus files could sometimes lock out further interactions
fixedBug fixesFixed an issue with frame rates being initially uncapped when opening SWAPMEAT which stressed graphics cards

SWAPMEAT changes

fixedFixed miscellaneous crash bugs
fixedFixed a bug that was causing a loud humming noise to play for all connected players and persist forever through maps transitions. Thanks for the reports and extra info @adxM, @Grim, @Harvey Specter, @Goat Hobo, and @Ottoway
fixedFixed a bug that could cause enemies to move way too fast on Sub Zeroni
fixedFixed a bug with the cancel buttons closing too many windows when backing out of the key rebind screen
fixedFixed a bug where interacting with rangus files could sometimes lock out further interactions

Bug fixes

  • Fixed miscellaneous crash bugs

  • Fixed a bug that was causing a loud humming noise to play for all connected players and persist forever through maps transitions. Thanks for the reports and extra info @adxM, @Grim, @Harvey Specter, @Goat Hobo, and @Ottoway

  • Fixed a bug that could cause enemies to move way too fast on Sub Zeroni

  • Fixed a bug with the cancel buttons closing too many windows when backing out of the key rebind screen

  • Fixed a bug where interacting with rangus files could sometimes lock out further interactions

  • Fixed an issue with frame rates being initially uncapped when opening SWAPMEAT which stressed graphics cards

  • Fixed a bug that was causing Null’s “starfall” attack so slam down twice each time.

Performance

  • Improved CPU performance by around 5%. We’re working on bigger improvements to come.

UI / UX

  • Add a “Mark all as Read” shortcut button to the Codex

Known Issues

  • In order to track down some of the reports of continuing performance problems some players have been having, we’ve added some automatic perf reporting to the game. This system continuously tracks your game’s performance metrics and logs an error report with some hardware info and where in the game the issue occurred. We are hopeful that this data will help us to turn around some targeted improvements in the coming days!

  • Controller Glyphs rapidly switching between Xbox and PlayStation icons when using DualShock 4 with Steam input

  • Ham Hawks are having issues deploying troops at a specific location on Sub Zeroni

  • Having issues? Discord is the official bug report depot, ensuring developers see what’s going on and be able to work on a fix.

Source

Steam News / 23 June 2026

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