In this update3
Full notes
Full Sushiamo update
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What changed
- Gameplay
- Compatibility
- UI and audio
- Fixes
Sushiamo changes
Check the PlayTest to see all the new content! Steam post image
v0.5.0
New
Added a new "warning" message when the player selects cards which will be debuffed by a boss (Thanks to GoRgo for the idea!)
Added Full controller support (with custom icons for each controller type)
Added new difficulties: Bronze, Silver, Gold, Red, Emerald, Sapphire, and Diamond
Added new pantries: Vegetarian, Meat, Fish, and Quantum
Added new sauces: SSooyy SSaauuccee, Cryo-Ponzu, Expired Fish Sauce, Kurozu, Fugu Extract, and Rayu
Added new notebooks: Old, Simple, Gold, Indigo, Stained, Thick, and Wooden Notebooks
Now, when choosing how to start a run, you can see what difficulty you completed a pantry or notebook with! (A star will show on top of it)
Added support for controller vibration (with a setting for strength)
Added top and bottom shadow to the scrollable list for better usability
Changes
Improved the credits to include all contributions so far
Tooltip on played ingredient now aligns closer to the ingredient image
The tooltip is now hidden when the sauce is used
Tooltip font is now slightly smaller to occupy less space
Locked Pantries/notebook/difficulties now show the lock icon instead of the real icon
Added more visual feedback when hovering pantries/notebook/difficulties, and when hovering progress unlocks rows
Some minor balances to some sauce and tools (Thanks, Brothello, for the feedback)
Improved tooltip info when looking at a locked item, now shows the progress
Fixes
Retrigger now correctly retriggers also secondary effects on ingredients (rice on topping x2 for instance) (Thanks to GoRgo for catching this)
Now, when an ingredient transforms from stale/prime to normal, the ingredient card is updated instantly
Fixed some bugs related to the tutorial not being able to recover properly when reloading
Palate cleanser sauce now waits for the discard animation before drawing new cards
Single-origin tool is now locked as expected
Fixes some issues with achievement unlock counting items which are not valid
Source
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